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Cart #2910 | 2011-11-05 | Embed ▽ | No License

Here's a little adventure for you. I made this to test the editor, and heck, it's a lot of fun to work with. I hope you'll have fun playing this :)

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Cart #2907 | 2011-11-05 | Embed ▽ | No License

My first crack at the level editor... complete the two side rooms to move onward to the boss battle.

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I'm not very good at pixel art. But thought I'd try out the editor anyways. :)

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Cart #2901 | 2011-11-04 | Embed ▽ | No License


When Lightning strikes Voxatron's Casket the surge of electricity jumpstarts his body back to life. Now in the land of the living he can finish the mission that put him in the grave in the first place, defeating the monsters who stached his girlfriend.

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Cart #2900 | 2011-11-04 | Embed ▽ | No License

I guess I could call this pixel-art...

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Cart #2898 | 2011-11-04 | Embed ▽ | No License


dufde defend
featuring the dufde logo originally created by sontuk, musician and friend of mine
level by me, pizzadude

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Cart #2885 | 2011-11-04 | Embed ▽ | No License
1

Escape from the enemies from the prison

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Cart #2881 | 2011-11-04 | Embed ▽ | No License

My first level. It's representing the Hakurei Shrine of Touhou. Have fun!

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Cart #2877 | 2011-11-04 | Embed ▽ | No License

See for yourself. It's a puzzle. An easy one

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.. or, if there already is support for iControlpad/bluetooth dualstick gamepads, please excuse me for not knowing how to set it up ..

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how do we get the updates do we have to download the game every time we see that voxatron has a update?

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Cart #2859 | 2011-11-04 | Embed ▽ | No License
16

Slash the monsters, do an incredible amount of property damages and survive 3 minutes in this pseudo-feudal-japanese setting! You know you want it!

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Cart #2856 | 2011-11-04 | Embed ▽ | No License

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Yes! I finally got Voxatron!

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Cart #2848 | 2011-11-04 | Embed ▽ | No License


First night with the editor :) I didn't put monsters or anything, but I enjoyed the process.

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Cart #2841 | 2011-11-04 | Embed ▽ | No License


This is a short Adventure made by me.
It will contain more levels soon.

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Cart #2828 | 2011-11-04 | Embed ▽ | No License

Support our troops

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Cart #2823 | 2011-11-04 | Embed ▽ | No License


An updated version of my previous level. I tweeked a large percentage of the background, added in roads and a pathway, completely changed the enemy layout, added a second level that explains the story (kind of).

Pretty much a completely different level now, this is more in line with what I wanted to do, but I added a few more goofy elements (like the snowman/goatman). Still, this stage has been an interesting learning experience for me, I'm really feeling like I've got the engine down a lot better. I would really appreciate any comments/suggestions, and am not at all adverse to constructive criticism.

I may make another version of this stage in the future, but right now I want to turn my attention on to a new stage so I can try to create some different themes and props.

1 comment


Cart #2820 | 2011-11-04 | Embed ▽ | No License

In this level each room contains 20 of a certain enemy.
The rooms get progressively difficult.
I even struggle with this level myself :-)

Also, I hate the cow things that shoot rings !

6 comments




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