The Deck and the Labyrinth
Alpha v1 (c)2024 grimmrobe
The Deck and the Labyrinth is a roguelite deckbuilder(lite) maze crawler where you, a mysterious hero with a magical deck of cards, traverse 28 floors of a randomly generated maze to battle monsters, collect cards, and eventually defeat the evil creature that brought the maze into existence.
Controls
Exploration
Up,down - Take a step forward or backward
Left,right - Turn 90 degrees left or right
z/c/(O) - View map, open chest, interact, close window
x/v/(X) - View deck, close window
Battle
Left,right - Change selected card
Down - Hold to see what the selected card does



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Truffle Pig
I little minesweeper clone I made for Mini Jam 156!
The theme was "mushroom" and my mind immediately went to truffle pigs (oink). The limitation was "stuck in a loop", which I barely met by making the level a literal loop. I had planned to make it a commentary by being stuck in a loop of labour exploitation under the capitalist whims of a greedy chef but, you know, jams.
Have fun!
- music and sfx by @Gruber
Hi everyone!
I have another game for you all! This one is called Lil' Bugger, in which you drop bugs into a little boy's sandbox to make even bigger bugs and score points. It was originally meant for the MiniJam in April, but in my classic fashion, I didn't finish it within the jam's timeline. The theme this time was bugs and the limitation was: You are the bad guy (hence Lil' Baby Bobby's never ending tears)
The game is loosely based on the tabletop strategy game Tiny Towns but much simplified for the sake of being a short little ditty. The music is not great so feel free to play with the sound off!
How to play
- Select a little bug to place in the sandbox



March 2025 update
It's been a while since I touched Solid Rogue, but here I am! I just wanted to put my final version here for the fans, but I've also uploaded it to itch.io if you want to give me money :) Those in the know (with a copy of pico-8) can export native files and see the source already, but I've provided those on the itch page for folks who want to support my work.
Thanks again to everyone who played it, and I'd love to see some top clear times ;)
-Mike













