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Cart #ultimate_selfie-2 | 2023-12-17 | Code ▽ | Embed ▽ | No License
17

Celeste Ultimate Selfie

About the mod

Celeste: Ultimate Selfie is a short mod for Celeste Classic made in 4 days for the 12 Days of CChristmas Mod Jam. Featuring all new sprites, new mechanics, and everyone's favorite character, Theo! Venture into a deep cave, full of water and ancient mechanisms, what could lie at its bottom? Theo definitely doesn't know, but he knows it'll make for the ultimate selfie.

Controls

Keyboard

  • Move: Arrow Keys
  • Jump: Z/C
  • Dash: X/V

Credits

Mod by - CannonWuff (WuffMakesGames) (me)
Logo and level design by - SmellyFishstiks
Music by - Robby Duguay & Gruber
Original Game by - Maddy Thorson - Try Celeste Classic!

P#139045 2023-12-22 20:50 ( Edited 2023-12-23 14:07)

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Cart #islecraft-5 | 2023-08-12 | Code ▽ | Embed ▽ | No License
43

Isle Craft


You've awaken on a mysterious island in the middle of nowhere. Craft and explore as you create a home in this strange place!

Press down in the inventory to drop items

v1.0.1 Early Access
Developed by CannonWuff (me)
This is an island survival game inspired by Don't Starve, Forager and Islander
I've recently rewritten the entire project from the ground up and it now runs faster and with less issues.

Demo:

  • Please report any bugs you find
  • Saving does not work yet
  • Trashcans do not work yet
  • Fishing rod does not work yet

Roadmap (LOVE2D Port):

  • Combat and Enemies
  • Flooring and Decorations
  • Underground!

Controls

O - Open Inventory/Close Menu/Interact
X - Use Item/Craft Item
Move with Arrow Keys

Changelog

Log of updates and changes.


v1.0.1: Added wave sounds.

v1.0.0: It's official!

Screenshots

Craft items in the crafting menu!

And build bridges to explore procedurally generated islands!

P#132992 2023-08-12 15:17 ( Edited 2023-08-16 12:53)

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Cart #deathdungeon2-2 | 2023-04-29 | Code ▽ | Embed ▽ | No License
22

Grow Dungeon

A short platformer that takes place in a deep, damp cavern. Unlock abilities and grow plants to reach the end!

Controls

  • Move - Arrows
  • Jump - O
  • Staff - X

Credits

Programming and Art - Cannon
Level Design - Snycent
Music - Lark


Play the original on itch.io here.
Try out Death Dungeon!

P#129147 2023-04-29 19:36 ( Edited 2023-04-29 21:20)

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Cart #picogui_demo-1 | 2022-08-12 | Code ▽ | Embed ▽ | No License
8


Cart #picogui_ball_demo-1 | 2022-08-12 | Code ▽ | Embed ▽ | No License
8


Updated Release 1.1 (No longer being updated)


About
Pico-GUI is an object based ui library useful for debugging games or creating development tools. This was made in just one day, and there may be some bugs or important missing features.

Currently the system is at 891 tokens. I'm not the best at crunching down token counts, so if someone manages to save more tokens, let me know and I'll probably update the main post with that version


Widgets
Widgets are any interactable UI element.
By default, Pico-GUI supports Panels (windows), Sliders, Buttons and Toggles.


Core - ui_core( )
Can be used for storing all GUI elements. Allows for focusing widgets and easy widget management

Functions:

  • add( widget, widget, ... )
  • render( )

Attributes:

  • [content]
    Table of all widgets contained within the panel

Panels - new_panel( x, y, width, height, [col] )

Functions:

  • add( widget, widget, ... )

Attributes:

  • [content]
    Table of all widgets contained within the panel

  • [col]
    Background color of the panel

  • [border]
    Color of the border (false for no border)

  • [moveable]
    Decides if the panel can be moved

  • [resizable]
    Decides if the panel can be resized

  • [locked]
    Toggles if panel can be resized/moved

  • [min_width]
    Minimum panel width

  • [min_height]
    Minimum panel height

  • [title]
    Name to be displayed

Sliders - new_slider( x, y, width, min, max, default, [col] )

Attributes:

  • [col]
    Color of slider notch

  • [_min]
    Minimum value slider can be set to

  • [_max]
    Maximum value slider can be set to

  • [_range]
    Range between minimum and maximum value (max - min)

  • [_value]
    Value slider is currently set to

Checkboxes - new_checkbox( x, y, [col], [toggled?] )

Attributes:

  • [col]
    Color of toggle when enabled

  • [toggle]
    Stores the state of the toggle

Buttons - new_button( x, y, width, height, [sprite], [col], [rounded?], [callback] )

Attributes:

  • [col]
    Background color of button

  • [sprite]
    Image displayed on button

  • [rounded]
    Enable rounded corners

  • [callback]
    Function to call when pressed

P#115165 2022-08-02 19:09 ( Edited 2023-06-26 00:26)

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Cart #kahiyubudu-1 | 2021-11-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Celeste Break the Targets by Meep
Death from Death Dungeon


Controls

Arrows - Move
Z, C, or N - Jump
X, V, or M - Action


Death

Death has 4 health points
Using the Action key will fire a ball of energy and spend 1 health point
Shooting downwards will give you a small amount of upwards momentum
He can jump off of balloons for 2 health points and targets for 1
Running out of health will result in a death

P#99511 2021-11-02 16:27

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Cart #suparihum-2 | 2021-11-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16

-- Death Dungeon --

Originally Created for the Mini Jam 92: Death, this is an updated version.

Programming and Art: Cannon
Level Designs: Snycent
Music: Lark


Original jam version is is here

P#99479 2021-11-01 21:12 ( Edited 2021-11-02 16:34)