I just finished creating a tutorial for making a top-down adventure game in PICO-8. It's 10 relatively short videos (45 minutes for all 10 videos). You don't need any prior experience with PICO-8 to do the tutorial. I have done this tutorial with many, many kids and the games they create with it are always inspiring.
UPDATE 8/25: I've added a bonus step that allows you to add text to your game! :D
UPDATE 8/27: I added another bonus step that allows you have as many types of tiles as you want. You could use them for treasure, special keys to specific doors, teleporters, quest items, anything you want! 🗝️📜
You can find it on itch.io and on YouTube:
If you have any questions or need any help, feel free to let me know. I hope you enjoy it! :)
My Happy Challah Days entry for the 2018 PICO-8 Advent Calendar was created using this tutorial as the base code. (I added extra features for the jam, like dialog boxes, quests, and a larger inventory, but its foundation is this tutorial.)
Really great work - good pace, nice code, well explained!
I learned so many new things (the most embarrassing is that you can do "fget(tile, type)"... I only knew about "fget(tile)" and had been doing a bunch of bit twiddling to test the flags!)
@alexr Thank you! I'm glad you liked it. :)
Yeah, I might do a couple other game types first. Unfortunately, platformers are one of the hardest types of games to make. They seem so simple, but to do it right (or do it well), it takes an unbelievable amount of very specific code and knowledge. But who knows! Maybe I can figure a way to distill it down into something simple that isn't too awful to play. 😆
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