Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #tanatotest-8 | 2026-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Beggining

A Work made by a brazilian group of students for the National Science and Tecnology week. We spended time and almost our lives to make this playable testing version, if you are able to play please leave a feedback. Stay in mind that it is just a showcase version.

3 comments


Chibi Train

Cart #chibitrain-0 | 2026-10-20 | Code ▽ | Embed ▽ | No License
3

How to Play

  • Move the Cursor with the D-Pad
  • Use selected tool with X
  • Cycle tools with O

So What Is This?

It's a little train set! You can build trains in it. Think less a game and more a fun software toy. It's pretty rudimentary since I did this for a jam, but it's still fun to just watch them go.

So what jam?

Weeeellll. I wanted to do Ludum Dare 60, but I had work on Saturday. So I had to just host my own just for me! This was made over the course of 51 hours (So I wouldn't have finished Compo but oh well, there's always April).

How do you feel about it?

It's barebones. I knew it would be, but there's just a bunch of little bits of visual polish I wanted to add, like animated water, more environment art, following train cars, and most egregiously missed, smoke coming out of their smokestacks. I didn't want a game loop or objectives and for this to mostly be a toy to look at, but it's still egregious that there's so little visual interest.

[ Continue Reading.. ]

3
0 comments


Cart #bitter_remedy-1 | 2026-10-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

BITTER REMEDY

A potion shop game with consequences for PICO-8 by Milena Sorokina

You work in a little potion shop at the edge of town with a black cat.
Every day three townsfolk come in with their troubles.
Read their words, mix the right potion, and watch what happens.

[ Continue Reading.. ]

12
2 comments


Cart #vmc_collide_03-0 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #vmc_collide_02-0 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Videogame Making Club - Class 01

Cart #vmc_collide_01-1 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #konbinishift-0 | 2026-10-19 | Code ▽ | Embed ▽ | No License
7


Built with parens-8, which is AGPLv3. Full source: https://astropelican.itch.io/konbini-shift-pico8-ver

It's your shift on the konbini floor: a six-by-six shelf of goods, four rotating customers at the counter, and a shelf that keeps drifting whether you're ready or not.

🍙 A PUZZLE GAME AGAINST THE CLOCK. JOYSTICK RECOMMENDED! 🍙

🍙 Wishlist Konbini Shift on Steam! 🍙

The customers are very particular. Each one wants a straight run of exactly that many of one good, so three tunamayo means three in a row, no more and no fewer.

[ Continue Reading.. ]

7
1 comment




Cart #brobygning_food-0 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #reach_the_moon-1 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
27

REACH FOR THE MOON

A paper plane clicker for PICO-8 by Milena Sorokina

A kid at the window folds a sheet of paper into a plane and throws it at the sky.
It falls, of course. Paper planes always fall.
But every flight earns a little money, and every upgrade carries it

[ Continue Reading.. ]

27
16 comments


Cart #dead_east-1 | 2026-10-21 | Code ▽ | Embed ▽ | No License
33

Hello, Gravedigger!

Thank you for coming to our humble lands. The Settlers’ Rebellion left us with piles of corpses, and the undead haven't let us have a full night's sleep since. Help us bury our fallen kin so they may never rise again.
These lands are dangerous, but if you make it to Haven’s Reach, you’ll finally be able to rest awhile. As a reward, the company will double your wages.
Good luck, and watch your step!

controls

  • [z/c] use tool
  • [x/v] swap tool

The Undead

The undead can be tough to put down, but with this old Colt, you should be able to weaken them enough to finish the job:

  • Each removed part affects the way an undead moves or attacks.

[ Continue Reading.. ]

33
16 comments


Cart #jedanomehu-0 | 2026-10-19 | Embed ▽ | License: CC4-BY-NC-SA
1

Survive for as long as you can before the center light source runs out!

Controls:
WASD for movement
Left-click to fire primary (can be held)
Hold right-click to charge your secondary, and release to fire (costs energy)

Hitting enemies with your primary refills your energy
Killing enemies refills the light source and increases multiplier progress
Getting hit by a projectile or making physical contact 3 times will stun you. This will:

  • Remove your weapons for a moment
  • Speed up the drain of the light source
  • Take away 1 level on your multiplier

This project is actively being developed for a college course.
Currently, about 50% of planned content is finished.

[ Continue Reading.. ]

1
0 comments


Cart #declivis-0 | 2026-10-19 | Embed ▽ | No License

Hey folks, I finished the Ludum Dare Compo earlier today and wanted to share the result. I'm pretty pleased with it!

You are an ancient Roman aqueduct engineer. It is your job to supply your settlement with fresh water from the nearby lake.

The first step is simple: clear the land and gather resources. While you are out with your crew, you move around wth the arrow keys. Each movement you perform costs an amount of food equal to the difference in elevation between your previous tile and your new one. Moving across flat ground and moving downhill are free.

Gathering also costs food. You must gather all the stone you need in one trip out from your settlement, so plan accordingly!

[ Continue Reading.. ]

0 comments


Cart #cyber_nova_2099-0 | 2026-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

In the far reaches of space, an endless battle rages on. You must fight to survive, using the wreckage of enemy ships to make your own ship stronger.

10
3 comments


Cart #deep_lake-1 | 2026-10-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
20

DEEP LAKE

A quiet fishing game with a story for PICO-8 by Milena Sorokina

Nora comes back to her grandpa's seaside village because of his funeral after fifteen years.
He left her a house, a boat, a pile of debts and a tin box of letters to a woman called Marta that he never sent.
Every summer, the neighbours say, he caught the same old catfish and let it go. Why..?

[ Continue Reading.. ]

20
14 comments


Cart #puppeteer-0 | 2026-10-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
11 comments


Cart #high_tide-2 | 2026-10-18 | Embed ▽ | No License

Play with arrows and Z/C.

Hints (with minor spoilers):

  • The controls are a bit tricky. Tapping the arrows will swim in strong strokes, while holding will give finer controls.
  • There are three helpful items to find:
    • The shovel, which lets you dig through crumbling (checkerboard) walls by pushing against them.
    • The flashlight, which lets you see in the dark, as well as secret passages. The battery will recharge while powered off.
    • The helmet, which lets you hold your breath for longer.
  • There is a mysterious door. Look for the four tablets to open it.

High Tide is a sequel/reimagining of an older game of mine, Low Tide. Play the Bitsy original here: https://your-name-please.itch.io/low-tide . This was made for

[ Continue Reading.. ]

2 comments


Cart #dupewumuti-0 | 2026-10-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4


Fly and weave your triangular escape vessel to avoid ever encroaching advertisement billboards and Pits of Despair(tm) in this fast-paced red-tinged PICO-8 arcade game! Made in the spirit of retina-scorching glow of Nintendo's Virtual Boy (Virtual Toy products do not constitute an endorsement for any trademarked products).

4
0 comments


Cart #kugafokunu-0 | 2026-10-18 | Code ▽ | Embed ▽ | No License
2

2
0 comments


Hi,

Today I found that when I use ls in a windowed terminal, for example, if I'm in /appdata/system, then it will list the contents of /appdata/system, but then I can see that the cwd has changed.

A bit of experimenting has shown that this happens if I have a terminal window open, and the main terminal is currently in a different directory.

To reproduce:

  • select the main terminal in the workspace bar
  • cd to a directory such as /appdata/system/wallpapers
  • go back to the desktop view, and right click for 'open in terminal'.
  • run ls in this windowed terminal, it will ls the desktop but then its directory will have changed to the main terminal's
0 comments




Top    Load More Posts ->