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a little racing game created for pico-1k 2026
press x to accelerate and arrows to steer

pass checkpoints to get more time!
see how far you've driven in the top left
the game ends when time runs out
(it keeps counting down after zero, no space left to fix that)

reset the cart to play again on a different track!

update 1: fixed a glitch where one line of the car's gfx wasn't drawn by changing a '109' to '108'. this actually reduced the compressed byte count from 1024 to 1022 bytes
update 2-4: fixed p8.png cover image and label

Cart #a1krun-4 | 2026-09-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #galaxis_alpha-0 | 2026-09-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello, this is a mod from Galaxis shmup create for MisterWizard01 under CC4 licence. Re-design of Grafics, sounds, Added some particles on title and ship, added two new and more dificult enemys.

thnks to MisterWizard01 for this amazing arcade era shmups

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Cart #circlesblossom-0 | 2026-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

A small try!
Background art is also by me!
Shoot the rainbow-colouring circles!

0 comments


Cart #cliffside2_long-1 | 2026-09-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cliffside 2 Long!

It's basically just Cliffside 2 and Celeste 2 Long put together!
This took a bit of looking around
(I didn't want to explain all the differences completely, so I put it here…)
just ignore everything after __gfx__
I added zeros to certain areas to replicate what Celeste 2 Long does.

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Cart #animated_bg-0 | 2026-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Generate animated background loops for your itch.io page
minimal sample project + comments

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my last minute submission for the 1kb jam
based on a horror concept i thought of while at work; i may flesh out the story and game to a full project sometime
1017/1024 compressed bytes

Cart #livulet_forest_jam-2 | 2026-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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function c(d,b,f)o={}
for i in all(d)do
for j=7,0,-1do
add(o,(ord(i)&1<<j)>>j)end end
m=0while #o>0do n=0
for i=b-1,0,-1do
n+=deli(o,1)<<i end
f(m,n)m+=1end end
pal({128,130,133},1)
c("¹@\0\0¹@\0\0¹@\0\0\0\0▮\0\0\0ヒャ➡️す\0\0\0\0\0@ᵉl웃dᵇナ¹@⁶ナ¹@ᵇナ¹@\0\0\0⁴\0\0∧せar\0\0\0⁷fナᵇてあノᶠユᵇナᵇユ⁶ナᶠユᵇナ\0\0¹\0⁴\0▥すdqᶜp\0ᵉ🅾️さᵇizノ「$ᶠユ」▮ᵇユ•ノᶠユ\0\0\0▮¹\0コキ█▒\n`\0\rセム	hz⬆️ᶠナ「$⁷ら)\0ᶠナ•ノ\0⁴⁴\0%そゃセ░░³ら\0zタス⁶%x…⁷pᵇオ⁶ら¥…⁷…ᵇオ⁴⁴\0¹iuみ▥dd⁷…¹ホい▤⁶■@p²█⁵…²█⁶ら²█⁶…⁴\0▮\0‖tへ4a ◀⬆️²ハいh¹‖p@\np*⬆️\np\n…\np*⬆️\0\0\0▮\0\0vv!!⁵p⁶aあd¹‖t@¥",2,function(i,n)sset(i%128,i\128,n)mset(i%3,i\3,9)mset(i%3+13,i\3,9)mset(i&15,52+i\16,9)end)

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=197150#p)
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Cart #onykill-2 | 2025-02-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #beanstalk_1k-3 | 2026-09-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game was made for the PICO-1K Game Jam!

Press the button in rhythm with the swaying roots to grow vines. Each vine you create costs energy, and the thickness of the roots shows how much energy you have left.

Just like Jack's beanstalk, grow your way up to the clouds!!

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Cart #marepike-0 | 2026-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #picoloader-0 | 2026-09-29 | Code ▽ | Embed ▽ | No License
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Quick little tweetcart demo (138 characters) resembling fast loaders from the days of the microcomputer.

Also minor flashing lights warning

c=0::l::for i=0,127do line(0,i,127,i,i+c)end rectfill(8,8,119,119,1)
?"pico-loader\nby y_puffle\n\n\nloading...",42,16,12
c+=2flip()goto l

This is free and unencumbered software released into the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.

In jurisdictions that recognize copyright laws, the author or authors

[ Continue Reading.. ]

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Submission to Falling Block Jam 2026!
https://itch.io/jam/falling-block-jam-2026/

Art by paudge. @audpxl on IG.

Really loving this tool so far. It's even more amazing to see the work others have done. Here's to more bits and boops down the road.

Music is a chip-tuned reimagining of the Chinese folksong "Jasmine Flower" from Turandot.

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Cart #whomightyoube_matlecollar-0 | 2026-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The song from Deltarune Ch5 before a child throws knives at you

Aqua sprites by gatekid3, used with permission
Synth strings sfx by packbat

Aside from covering the song, I took the opportunity to experiment with ways of animating text trails and falling leaves

not included: jarona basketball

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2 comments


Cart #dvdodger-0 | 2026-09-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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DVDodger is a small game I made in a day to have a screensaver for my emulation handheld

Personal best: Level 22

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Cart #wallbally-2 | 2026-10-13 | Code ▽ | Embed ▽ | No License
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1
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Cart #draa-7 | 2026-10-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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pen
[8x8]

oval
[8x8]

rectangle
[8x8]

[ Continue Reading.. ]

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9 comments


Cart #foxball-0 | 2026-09-28 | Code ▽ | Embed ▽ | No License
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Just a test - please ignore

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Cart #murdertetris-3 | 2026-10-03 | Code ▽ | Embed ▽ | No License
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We trust you

DETECTIVE

...

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A WIP for a vignette game (did not know that this genre exsist, before September 2026. Toy box, Diarama Games)

Sept: First upload of a game cart
Okt: Big update for me, add a game state and a game start animation.

Next update will bring some construktion areas and a building animation

This cart is made for my son (3y) who loves trains and puplic transportation, let´s hope I can finish before he turns 12.

Thanks

Thanks on Lazy Devs youtube channel and his
" The 30 Circle Test " and " We Are All Game Beginners - Porklike Postmortem "

Insides

I love this unpack list combination for spritesheet coords and this rnd use with lists, but do not know if this a common way for little bigger games.

--(	sspr		sx,sy,                    sw,sh,				dx, dy,						[dw,dh,flip_x,flip_y] )

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=197058#p)
0 comments


Cart #stackasnack-1 | 2026-10-01 | Code ▽ | Embed ▽ | No License
1

It's cake time!

My tiny game made during Falling Block Jam 2026 #FallingBlockJam, https://itch.io/jam/falling-block-jam-2026

How to play:

Hop gray bunny left and right by pressing left and right arrow.

Stand under falling pink cakes to stack them on gray bunny's head.

Spit (or fling, throw, pew) pink cakes by pressing Z/O.

Dodge incoming blue cakes spat from blue bunny by pressing X.

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The amazing @Liquidream has been running the Pico-1K Jam since September 2021! After 6 editions this event has now turned 5, which is well deserving of a celebration. Therefore I have put my culinary skills to work and baked a sizeable cake (1016 bytes when compressed with Shrinko8) so that we can all have a slice. Enjoy!

Cart #bday1k_read-1 | 2026-09-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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