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Cart #draa-7 | 2026-10-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

pen
[8x8]

oval
[8x8]

rectangle
[8x8]

paint bucket
[8x8]

clear (press 4 times)
[8x8]

screenshot
[8x8]

pen size
[16x8]

Z/RMB:undo
[8x8]

lshift:shade
[8x8]

3


An OK start. Do you plan to expand it ? Do you need help with the paint bucket ?
EDIT : paint bucket is done, so I'm guessing you're still working on it.
Are you interested in suggestions ?


i mean past what it already is not really


Dither is a nice option.
Got an OUT OF MEMORY error once while messing with the bucket.

On top of extcmd("screen"), you could add image slots to load from and save to with

cstore(0, 0, 8*1024, "draa_slot4")
reload(0, 0, 8*1024, "draa_slot4")


1

Not the easiest pixel art program ever, but where there is a will there is a way!
If it could somehow be optimized to run at 60fps that would be a gamechanger


@Doriencey
Just replaced _update by _update60 for you to test. Beautiful art btw.

Cart #ritokazaje-0 | 2026-10-01 | Code ▽ | Embed ▽ | No License


it is DEFINETLY not optimized enough to run with _update60(), it struggles even with normal _update()


1

also cool plane


1

It actually works surprisingly well fingerpainting on my phone


funny story, i actually had to add a debug touchscreen "emulation" part to my code to fix a specific issue with touchscreens, lines were being drawn from one point to the next when trying to draw a different stroke



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