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Cart #hommie_vs-0 | 2026-01-19 | Code ▽ | Embed ▽ | No License
9

Hommie is a in-training magic girl from the Orion constellation, who lacks of the ability to float, unlike most of magic girls, but instead has the power to alter gravity. She is also allied with the familiar chimera Bellgeese.

One day, she receives a task from the Intergalactic Magic Bureau (IMB): Defeat a group of magic girls called "The MAgic Girls Of The Round", due one of them owns a forbidden magic artefact. Can Hommie overcome them before they end up causing trouble?... or rather, how many times she will be capable of do it?

  • Left and Right Keys - Horizontal movement.
  • Up key - Jump (can be used twice and also in mid air).

[ Continue Reading.. ]

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1 comment


Cart #coin_muncher-0 | 2026-01-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Much coins!
Some grow!
Wow Big!
Such speed!

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Just wanted to post this because the update itself was pretty quiet. You can download the update with the link you used to install Picotron, or if you have an account you can click on your profile and go to downloads.

From the Picotron roadmap the main improvements are exporting windowed carts (don't know how to do that), and an actual Splore! You can find it by clicking on the Picotron icon.

0 comments


Cart #charred_catch-0 | 2026-01-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hi all!

So excited to use the new native window feature. However, when resizing the native windows, I often see the black padding around the edges as the aspect ratio changes. This is undesirable and I would like to request an option to either:

a) disable resizing of my cart's native window
b) lock the aspect ratio during resizing

I've attached an example image. The specifics of my cart have been blurred, but you can get a sense of how Picotron handles resizing.

Thanks!

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Cart #befmadobe-3 | 2026-03-04 | Code ▽ | Embed ▽ | No License
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Cart #urbrail-6 | 2026-01-30 | Code ▽ | Embed ▽ | No License

This is my Railway Runner game.
Some kind of soundtrack is still missing, and sort of visual when bro hits a train.

23.01.2026: Added single randomly appearing coins (no collision yet), added some background and static texture.

25.01.2026: Now with multiple coins, appearing in a group of three on a random rail. Added collision detection with a simple score counter

26.01.2026: Added jump feature (trains to jump over to be done).

30.01.2026: Now trains appear randomly. Added score and lives. Upon train crash on live gets lost. Added game over page when lives < 0.

5 comments


Cart #fallingfruits-0 | 2026-01-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Controls

Movement: Arrow keys
Freeze time: X or O

Rules

Catch as many fruits and items as you can before your lives run out.
You can move in all directions and wrap around the screen horizontally.
Press the button to freeze time so you won’t miss a catch.
Catch everything and score as many points as possible.

Story

You wake up in the middle of the night and realize something strange is happening outside. Fruits are endlessly falling from the sky. You rush outside, grab a basket, and start catching them. Somehow, you are able to freeze time and stop fruits mid-air for a few seconds to help you keep up the pace. If you drop a fruit, you lose a life — lose all of them and the game is over. Fortunately, you can refill both your lives and your super power.

[ Continue Reading.. ]

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I've noticed in Picotron and in cartridges exported from recent versions of Picotron, sometimes btnp doesn't register, whether from keyboard or gamepad. This is a random occurrence for all buttons as far as I'm aware.

It seems to be tied to processing. Once stat(1) goes up to .9, it starts dropping inputs, which you can see in the attached cart.

Cart #pisunozuke-0 | 2026-01-20 | Embed ▽ | License: CC4-BY-NC-SA
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2 comments


Cart #maniac_dungeon-1 | 2026-01-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


Survive the endless dungeon! Dodge enemies, collect coins, and use powerful abilities in this fast-paced PICO-8 arcade runner.

This is the first video game I’ve ever programmed in my life.
For once, I followed the “make small games” advice, and here I am —
with a game that, even if it’s small and a bit silly, actually feels finished haha.

I hope you share your high scores and feedback,
and that you manage to reach level 3 :D

Features

  • Fast-paced arcade action
  • Multiple enemy types with unique behaviors
    (ghosts, slimes, skeletons, beholders, thieves, and more!)
  • Random power-ups
    (Coin Power, Clear Screen, Full Heal)
  • Dynamic difficulty that scales with your score

The goal? Survive and get more points than your friends!

[ Continue Reading.. ]

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4 comments


Using the p8scii outline code (\^o) with decoration characters (\vx) causes a visual issue, as all characters are outlined one after another:

The expected result should correspond to the "print 9 times" trick, where the whole text is outlined at once:

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Cart #key_knight_prev-2 | 2026-01-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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2 comments


tjis one works!

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Hi. I recently posted a new cartridge in Releases for poprocks, but it is not showing up in the releases cartridges list, or in Splore.

Is there something special I need to do to achieve this?

Thank you

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6 comments


find keys! open doors! an awsome adventure finding keys to open your way to the wining trophy!

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4 comments


A remake/demake of Pitfall!, originally released for Atari 2600 in 1982 by Activision.

Cart #pitfall-3 | 2026-01-20 | Code ▽ | Embed ▽ | No License
7

You are deep in the recesses of a forbidden jungle — an unforgiving place few explorers ever survive. But you've got courage, because you’re with Pitfall Harry, the world famous jungle explorer and fortune hunter extraordinaire. The lure of hidden treasures draws you and Harry deeper and deeper into the bush.

The goal of the game - collect as many treasures as possible.

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2 comments


I use an auxiliary cart to develop the game, but every time I have to manually copy the map from another cart in Notepad.Is there a way to copy the map from another cart into my cart by running my cart?

4 comments


Cart #picotrouble2-0 | 2026-01-20 | Code ▽ | Embed ▽ | No License
13

Pico Trouble

A fast-paced bubble shooter where you must destroy all bouncing balls before your health runs out!

Pang / Buster Bros / Bubble Trouble Demake!

🎮 Controls
⬅️ ➡️ Move
🅾️ (Z) Shoot harpoon
❎ (X) Start level / Restart

How to Play

  • Shoot the bouncing balls with your harpoon
  • Big balls split into smaller ones when hit
  • Smallest balls are destroyed completely
  • Each ball destroyed gives you points based on its size
  • Avoid touching the balls or you'll lose health fast!

[ Continue Reading.. ]

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11 comments


Cart #archery_pynl_1_0-0 | 2026-01-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Archery 1.0

Shoot the targets as they move down the screen!

  • Hold X to charge, and release to fire an arrow.
  • Press C to dash in the direction you're moving.

Earn points by hitting targets accurately. If you miss a target, or break your bow, you lose points.

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1 comment


Cart #ssve_pm4-0 | 2026-01-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #ssve_sm5-0 | 2026-01-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


Covers of Pursuit (Mission 4) and Shiver (Mission 5) from Star Soldier: Vanishing Earth

Run these carts to listen to the songs

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