Let's get brutally murdered in the spooky woods ᕕ( ᐛ )ᕗ
This is a small project I wrote a few months ago, to make a nice-looking fog. I'll never finish - or even start - a game with this, so maybe it can be useful to someone here. It's quite heavy on the CPU (~30% at 30fps), so there's certainly (edit after re-reading the code: definitely) room for improvement.
You can move the little guy with the arrows, and trigger the chasing red-eyed monster with X.
In short, this code works:
function _init() poke(0x5f2d,3) end function _update() if stat(30) then -- prints the pressed key local key=stat(31) printh(key) end end
And this doesn't:
function _init() poke(0x5f2d,3) end function _update() if stat(30) then -- prints nothing, not even a blank line printh(stat(31) end end
The simplest platformer you'll ever get: move left/right to fall on blocks, but stay on screen!
Earn bonus points by making big falls and breaking blocks
This game is mostly finished, but lacking sound and music.
itch.io page: https://scambier.itch.io/drop
Move the tiles with the arrow keys.
Reset the game with the "c" key.
Due to PICO-8 limitations, the scoring system is different than the original game.
Due to the developer limitations, the music is yet to be done.