My First Shmup
My First Shmup is an old-school style arcade shoot 'em up (shmup) aesthetically reminiscent of Galxian or Galaga, with hints of newer shmups sprinkled in.
How to play
Fly your fighter and defend the known universe by destroying the evil Space Ghost's armada.
Arrow keys - move your fighter
O/Z button - Fires Missiles, reduces ship speed
X button - Fires Plasma Weapon
System
Enemies destroyed with missiles drop energy cores at a rate of 20%. Pick up energy cores to increase your energy meter. The Plasma Weapon does more damage than missiles, but can only be fired when there is energy in the meter. Each Plasma shot depletes your meter a small amount.


check out the music video here!
https://churchbasement.org/#music/eight-mages/
Used Pico8 as the visuals for a music video. Getting TIME() to be actually accurate was the main problem i ran into. Had to sampling beeps from Pico8 using TIME() to trigger them every second, record that into Reaper, ratio the sampled time with the time it should have been, averaging all the ratios, multiplying TIME() with the ratio we found, witch happened to be 1.0007962696777
-- 0x1.0034 is as close as Pico8 -- can get to the fration -- 1.0007962696777 local ratio = 0x1.0034 local oldt = 0 local t = 0 function _update() t = (time()*ratio)%1 if t < oldt then [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=166523#p) |



Wordle in Dutch v1.0 by Stephan Otter
A Pico-8 demake of the classic Wordle game — now with Dutch 5-letter words!
🔗 Original demake by @galleywest
This version builds upon Galleywest’s awesome base with added features and a Dutch word list.
✨ Added features:
🇳🇱 Dutch 5-letter words (interface is still in English)
🟨 Handles wrong letters in wrong positions more accurately
❌ Reveals the target word after 6 incorrect guesses
📘 In-game instructions included
Try to guess the hidden Dutch word in 6 attempts.
Green = correct letter and position
Yellow = correct letter, wrong position
Familiar Frog Game
by 404plyrNotFound
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[8x8] |
Rundown
This game should feel very familiar. That's why I chose it to be my first Pico-8 game. It let me work with something I knew (Konami's Frogger) while I learned something new (Pico-8/Lua). There are differences from the original beyond the art style. There is only one level. The road directions are more realistic. The game is easier either because of my inexperience in game design or because I was making this for young, inexperienced gamers. Not sure which. I hope you enjoy. After this, I will move on to new, less familiar games.




Also on itch.io
Inspired by Rapid Roll, a game I played on my old Nokia dumbphone.
The goal is to reach the ground and avoid the wooden spikes.
Left/Right to roll
Button O to (re)start game [N or C on keyboard, A on gamepad]
Button X to dash downwards while falling [V or M on keyboard, X on gamepad]
Music: Toccata and Fugue in D minor by J.S. Bach (probably)
Let me know what you think! :)
changelog:
v1.1: add pickle jar



Welcome to part 3 of Pink Cat Green Cat! This cart continues and concludes the story from part 2 and adds a few more gameplay elements.
Instructions:
Guide Pink Cat to the Sky Ruins to claim the treasure.
Tap O to jump.
Hold O to jump higher.
Hold X to draw bow. The longer you hold X, the farther the arrow will fly.
Release X to fire an arrow.
Tap X while jumping for a short jump shot.
Hold X, jump, release X for a long jump shot.
Tip: Drawing the bow to 100% strength is only necessary to strike distant targets. If you miss your target, check where the arrow landed and adjust the strength of the next shot.



Welcome to part 2 of Pink Cat Green Cat! This cart continues the story from part 1, and introduces a few new gameplay elements.
Instructions:
Guide Pink Cat to the Sky Ruins to claim the treasure.
Tap O to jump.
Hold O to jump higher.
Hold X to draw bow. The longer you hold X, the farther the arrow will fly.
Release X to fire an arrow.
Tap X while jumping for a short jump shot.
Hold X, jump, release X for a long jump shot.
Tip: Drawing the bow to 100% strength is only necessary to strike distant targets. If you miss your target, check where the arrow landed and adjust the strength of the next shot.



Hi Everybody,
I’m excited to share Pink Cat Green Cat with you! I wrote a fun, little story for this game, and I divided the chapters into three carts to fit in the dialog. I hope you will give all three carts a try, and I sincerely hope you enjoy Pink Cat Green Cat.
-Waynaul
Instructions:
Guide Pink Cat to the Sky Ruins to claim the treasure.
Tap O to jump.
Hold O to jump higher.
Hold X to draw bow. The longer you hold X, the farther the arrow will fly.
Release X to fire an arrow.
Tap X while jumping for a short jump shot.
Hold X, jump, release X for a long jump shot.




