Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #tapforwin-5 | 2025-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

CONTROLS:

Keyboard
1p - x or left
2p - a or down
Gamepad
1p - b
2p - b

Have fun.

3
1 comment


Cart #fallyourcolors5-0 | 2025-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

CONTROLS

Keyboard:
[X] - start/restart game
[S][F] - Player 1, next/prev color
[Left Arrow][Right Arrow] - Player 2, next/prev color

Gamepad:
[X][A] - start/restart game
[LS] or [DPAD:LEFT][DPAD:RIGHT] - Player 1 or Player 2, next/prev color

4
0 comments


Cart #pico368chickens-0 | 2025-05-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Pico-8 version of 368chickens

4
4 comments


Cart #mfsv12-0 | 2025-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

My First Shmup

My First Shmup is an old-school style arcade shoot 'em up (shmup) aesthetically reminiscent of Galxian or Galaga, with hints of newer shmups sprinkled in.

How to play

Fly your fighter and defend the known universe by destroying the evil Space Ghost's armada.

Arrow keys - move your fighter
O/Z button - Fires Missiles, reduces ship speed
X button - Fires Plasma Weapon

System

Enemies destroyed with missiles drop energy cores at a rate of 20%. Pick up energy cores to increase your energy meter. The Plasma Weapon does more damage than missiles, but can only be fired when there is energy in the meter. Each Plasma shot depletes your meter a small amount.

[ Continue Reading.. ]

13
2 comments


Cart #eightsages-1 | 2025-05-05 | Code ▽ | Embed ▽ | No License
3

check out the music video here!
https://churchbasement.org/#music/eight-mages/

Used Pico8 as the visuals for a music video. Getting TIME() to be actually accurate was the main problem i ran into. Had to sampling beeps from Pico8 using TIME() to trigger them every second, record that into Reaper, ratio the sampled time with the time it should have been, averaging all the ratios, multiplying TIME() with the ratio we found, witch happened to be 1.0007962696777

-- 0x1.0034 is as close as Pico8
-- can get to the fration
-- 1.0007962696777
local ratio = 0x1.0034
local oldt = 0
local t = 0
function _update()
    t = (time()*ratio)%1
    if t < oldt then

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=166523#p)
3
2 comments


Cart #wordleindutch-0 | 2025-05-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Wordle in Dutch v1.0 by Stephan Otter

A Pico-8 demake of the classic Wordle game — now with Dutch 5-letter words!

🔗 Original demake by @galleywest
This version builds upon Galleywest’s awesome base with added features and a Dutch word list.

✨ Added features:
🇳🇱 Dutch 5-letter words (interface is still in English)
🟨 Handles wrong letters in wrong positions more accurately
❌ Reveals the target word after 6 incorrect guesses
📘 In-game instructions included

Try to guess the hidden Dutch word in 6 attempts.
Green = correct letter and position
Yellow = correct letter, wrong position

[ Continue Reading.. ]

2
0 comments


Cart #kefidasoni-1 | 2025-05-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Updated in 5/11/2025

Update: restart in current level when level fail;
Fix: BGM playing when switch levels;
Add: new wind mechanism;
Update: 3 levels.

4
0 comments


Cart #swirling_hot_masses-2 | 2025-05-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

Swirling hot masses

Have fun playing in the sandbox, while I continue procrastinating my other projects.

I think I fixed the error.

11
1 comment


Cart #familiar_frog_game-4 | 2025-05-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Familiar Frog Game

by 404plyrNotFound
[8x8]

Rundown

This game should feel very familiar. That's why I chose it to be my first Pico-8 game. It let me work with something I knew (Konami's Frogger) while I learned something new (Pico-8/Lua). There are differences from the original beyond the art style. There is only one level. The road directions are more realistic. The game is easier either because of my inexperience in game design or because I was making this for young, inexperienced gamers. Not sure which. I hope you enjoy. After this, I will move on to new, less familiar games.

[ Continue Reading.. ]

10
4 comments


A simulator that can simulate the rotation of two rotating arms.

Cart #pabezumiwo-0 | 2025-05-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
0 comments


This is s a WIP top down RPG style game with procedural generation... Use the pause screen to show debug, then select the option to create a new map.

Cart #yokodohofe-1 | 2025-05-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

1 comment


Cart #bloxwarz-0 | 2025-05-03 | Code ▽ | Embed ▽ | No License
4

4
0 comments


Cart #picoshooter-1 | 2025-05-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

this is my first finished game! its not much, but im very happy with it.

CONTROLS:

X = shoot

left arrow key = left

right arrow key = right

Thanks for playing!

3
1 comment


Cart #rollmops-1 | 2025-05-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Also on itch.io

Inspired by Rapid Roll, a game I played on my old Nokia dumbphone.
The goal is to reach the ground and avoid the wooden spikes.

Left/Right to roll
Button O to (re)start game [N or C on keyboard, A on gamepad]
Button X to dash downwards while falling [V or M on keyboard, X on gamepad]

Music: Toccata and Fugue in D minor by J.S. Bach (probably)

Let me know what you think! :)

changelog:
v1.1: add pickle jar

9
4 comments


Cart #hemikamogi-0 | 2025-05-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Controls

Z to exit signs
X to show inventory
Arrow keys to move
Move into objects to interact

6
1 comment


[**could not embed: Labernyth-0]
By burgerham

Controls

Z to close signs
X to show inventory
Arrow keys to move
Walk into objects to interact

0 comments


[**could not embed: Labernyth-0]

0 comments


Cart #pinkcatgreencat3waynaul-0 | 2025-05-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Welcome to part 3 of Pink Cat Green Cat! This cart continues and concludes the story from part 2 and adds a few more gameplay elements.

Instructions:
Guide Pink Cat to the Sky Ruins to claim the treasure.

Tap O to jump.
Hold O to jump higher.
Hold X to draw bow. The longer you hold X, the farther the arrow will fly.
Release X to fire an arrow.
Tap X while jumping for a short jump shot.
Hold X, jump, release X for a long jump shot.

Tip: Drawing the bow to 100% strength is only necessary to strike distant targets. If you miss your target, check where the arrow landed and adjust the strength of the next shot.

[ Continue Reading.. ]

4
4 comments


Cart #pinkcatgreencat2waynaul-0 | 2025-05-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Welcome to part 2 of Pink Cat Green Cat! This cart continues the story from part 1, and introduces a few new gameplay elements.

Instructions:
Guide Pink Cat to the Sky Ruins to claim the treasure.

Tap O to jump.
Hold O to jump higher.
Hold X to draw bow. The longer you hold X, the farther the arrow will fly.
Release X to fire an arrow.
Tap X while jumping for a short jump shot.
Hold X, jump, release X for a long jump shot.

Tip: Drawing the bow to 100% strength is only necessary to strike distant targets. If you miss your target, check where the arrow landed and adjust the strength of the next shot.

[ Continue Reading.. ]

4
3 comments


Cart #pinkcatgreencat1waynaul-0 | 2025-05-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Hi Everybody,

I’m excited to share Pink Cat Green Cat with you! I wrote a fun, little story for this game, and I divided the chapters into three carts to fit in the dialog. I hope you will give all three carts a try, and I sincerely hope you enjoy Pink Cat Green Cat.

-Waynaul

Instructions:
Guide Pink Cat to the Sky Ruins to claim the treasure.

Tap O to jump.
Hold O to jump higher.
Hold X to draw bow. The longer you hold X, the farther the arrow will fly.
Release X to fire an arrow.
Tap X while jumping for a short jump shot.
Hold X, jump, release X for a long jump shot.

[ Continue Reading.. ]

10
7 comments




Top    Load More Posts ->