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I'm here because my dad told me to to my homework but I have nothing to do so I made an account. hope that I can get better grades.

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Cover Art by @Werxzy

This is the 15th issue of Pico-View that covers the latest news, tips and tricks from developers, and looks back on the entire year of 2024 to reveal the best games that came out this year, and more you may have missed!

Read the full issue here: https://nerdyteachers.com/PICO-8/Pico-View/15

Contents:

  • Shadowbox Pixel Art
  • PICO-8 on Antstream Arcade
  • Extended Maps and Palettes of Samurise
  • Everyone Draw Interview
  • Everyone Draw PICO-8 Mural
  • Featured Game Review
  • Christmas Past, Present & Future
  • Top 10 Games of 2024
  • Top Rated Games on Itch.io
  • Updated Top 200
  • Data Packing for Picodex Dual
  • Lookback Pico Playtime
  • New Debugging Resource
  • Picotron Textmode editor
  • December Event Winners!
  • Pixel Art Gallery
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Cart #peyipwita-0 | 2024-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Who is this mysterious blob with a bow, why is it here, what is it doing? Maybe we will never know. But at least one of those questions will be answered in this game.

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Hello there! :p

My name is That One Entertainer, also known as T_O_E.
One day I got bored, browsed the internet and found this cool website, so I though why not give it a try?

My goal is to learn about programming and make my own simple games in the process. I started with scratch and even though I'm also currently a studying Java, I want to try something else entirely. That's when I found this website, played other peoples games and got inspired to try and create something of my own. Whether I'll stay or leave I'm not too sure about, but hopefully I'll learn something in the process, so we'll see.

I'm also keen to try and create my own music, pixel art and other things here, as those are also my interests I'd like to get better at.

Thank you for reading this introductory post :p

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Cart #fellow_kids_are_seizing_xmas-0 | 2024-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A simple Christmas themed game with elements of humor. This game was created for the PICO-8 Advent Calendar Jam 2024. Use the ⬅️, ➡️, ⬆️ and ⬇️ arrow keys as quickly as you can to ease the anger of the fellow kids. Unfortunately I had no enough time to work on the sound effects, but I had a very fun time creating the characters' pixel art.

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Cart #burningtrail-0 | 2024-12-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Explore a dense jungle mountain littered with traps and puzzles, burning your way to the top!
Collaboration with CannonTheWildWulf

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So, I've been wanting to code a pico-8 game and I know the limits of the 8192 tokens, 64 sounds, blah blah blah, I just need to know some actual coding. For example, how would I make a kill trigger for spikes, or a windscreen for collecting something?

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Cart #sleigh_another_day_20241207-1 | 2024-12-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Sleigh Another Day

Santa is training for the big day. Help him navigate his sleigh through the snowy mountains of Lapland and return safely to his workshop in this procedurally-generated one-button game.

How to Play

One button: press X to jump/fly.
In later levels you can collect magic coins which allow you to press X again while airborne to extend your flight.

Credits

Code by I Am Penguin
Particle effects adapted from example by Nerdy Teachers

Notes

This is my first Pico-8 game. Getting the difficulty right in a procedurally generated game has been difficult, so feedback is welcome. You may need to try some of the later levels a few times before you're successful and remember where to press X, but I've tried to make it fairly easy for casual gamers like me.

[ Continue Reading.. ]

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Play my crappy flappy bird clone

Cart #rudybird-1 | 2024-12-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #bob-0 | 2024-12-12 | Code ▽ | Embed ▽ | No License
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THIS IS IMPOSSIBLE!!! DO YOU DARE FACE THE ORANGE PIPES!!! CAN YOU GET PAST THE ORANGE PIPES!!!! WILL YOU GET PAST THE ORANGE PIPES!!!! TRY. ONLY IF YOU DARE!!!!!!! MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!
gl :)

this was made by chatgpt

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Cart #jumpingadventure-0 | 2024-12-12 | Code ▽ | Embed ▽ | No License
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this was made by chatgpt

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Cart #redblock-0 | 2024-12-12 | Code ▽ | Embed ▽ | No License
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This was made by chatgpt

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lbc
by Helper
Cart #lbc-2 | 2024-12-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a small mods of celeste in 64x64 cuz I was on a low budget :)

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Cart #ktukogosi-0 | 2024-12-12 | Embed ▽ | License: CC4-BY-NC-SA

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To-Do List

1.Player Upgrade Module (Completed)
2.Boss Implementation(Completed)
3.Implement ~10 Different Enemies
Lower priority for now, continue refining the implemented enemies
4.Victory and Results Screen(Ideas are in place, but not yet implemented)
5.Design ~10 Levels with Progressive Difficulty
Initially planned for 10 levels, now planning for 5 levels, with adjustments to the monster ratio and quantity in different levels
6.Create a Cool Boss Death Animation(Completed)
7.Balance Game’s Stats
Properly balance all game stats

Bug Fixes

Known bugs fixed:
1.Player still took damage from bullets during invincibility period (Fixed)
2.Boss did not deal collision damage to the player (Fixed)
3.Game restart didn’t properly initialize some variables
4.Incorrectly awarding experience to the player when clearing monsters at the end of a level (Fixed)
5.Holding the attack button and entering the upgrade screen automatically selected the default option and exited (Fixed)

[ Continue Reading.. ]

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oh hi, i am kbrito and, welcome :D

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Cart #freds72_islands-4 | 2024-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Pitch

Evil DJ pinguins stole christmas presents for an early party! As a member of the "Get Out And Get Back These Presents" force, your task is to get things in order quick!

note: game has a single daily level, same for everyone!

How To Play

left/right: rotate
up/down: forward/backward
x+left/right: strafe
c: jump

Credits:

z-buffer technique: idea from @Werxzy
music: snabisch

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To-Do List

1.Player Upgrade Module(Completed)

2.Boss Implementation(Completed)

3.Implement ~10 Different Enemies(5 implemented,Lower priority for now)

4.Victory and Results Screen

5.Design ~10 Levels with Progressive Difficulty
Achieved mainly through adjusting the monster ratio and quantity in different levels

6.Create a Cool Boss Death Animation

7.Implement a cool boss death animation

8.Balance Game’s Stats

9.Bug Fixes
Known bugs to fix:
Boss doesn't deal collision damage to the player
Game restart doesn’t properly initialize some variables
Incorrectly awarding experience to the player when clearing monsters at the end of a level
Holding the attack button and entering the upgrade screen automatically selects the default option and exits
Damage reduction stat is not functioning correctly (consider removing it)

10.Ongoing Improvements
Optimize sound effects and animations
Improve boss bullet pattern generation logic

[ Continue Reading.. ]

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Hello World

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resulta de que hay unos sprites en una tarjeta de pico 8 y esos sprites me servirian para mi proyecto que se encuentra en otro archivo asi que quisiera saber como copio los sprites

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