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Hi!

I´m new to pico 8 and I do my first steps in moving an sprite through an dungeon.

that works well, but i the sprite moves on and on while keeping the button pressed

I want to stop after moving one tile in the pressed direction

so for moving on and on you have to press the button over and over again

How can I do this?

I tried it whith

repeat
until btn()==true
return

but it doesnt work

Thanks for help!!

2 comments


Almost beta baby

Cart #hupakawpe-0 | 2019-11-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Hello,

I'm a PICo8 noob, trying to follow Dylan Bennett's tutorial on YouTube: "PICO-8 Top-Down Adventure Game Tutorial - Step 5/10" and I'm not understanding why it's not working. I've tirelessly, study my code vs video and I cannot see the issue.

Please help!

0 comments


Cart #guwumemibe-0 | 2019-11-17 | Code ▽ | Embed ▽ | No License

0 comments


Cart #celeste_thelostcity-0 | 2019-11-17 | Code ▽ | Embed ▽ | No License
5


Mod of Celeste.
Not finished as of Nov. 17, 2019

Will finish the next day!

You play as Madeline, exploring a city. There's one thing missing, though- where are the people?
Enjoy a retextured, fresh new Celeste experience with 32 rooms.

5
3 comments


Cart #gametatezo-0 | 2019-11-17 | Code ▽ | Embed ▽ | No License

0 comments


Cart #demo_final-0 | 2019-11-14 | Code ▽ | Embed ▽ | No License

Hello! This is my very first cartridge that I made today after recently purchasing Pico 8. I look forward to what games I will be able to program.

Controls:

Keypad - Moves Up, Down, Left and Right
Z - Plays Sound 1
X - Plays Sound 2

0 comments


Cart #pianophasetweet-0 | 2019-11-09 | Code ▽ | Embed ▽ | No License

"Tweetcart" which plays Piano Phase by the composer Steve Reich. The music is generated and played in the space of 280 characters (one tweet)!

Here's the code:

n="46bde64db6ed"d=#n
j=12800
o={0,0}for i=0,31 do for e=0,1 do
poke2(j+i*2+544+68*e,21120+i+e*64) end end
g=0
function _update60()for i=1,d do
g+=1
for e=1,2 do
if g%(90-e)<1then
w=o[e]
o[e]=w%d+1
sfx(7+e,e,tonum("0x0"..sub(n,w,w)))end
end
end
print("steve reich-piano phase")
end
0 comments


I made some fruits for pico-8. Feel free to use it, but please mention my name (gwalker76 or 8x8Studio) in your game. Thanks :)

4
3 comments


Hello everyone,
my name is North Wolf, nice to meet you.

I'm a 23 year old Italian and i've been playing video games since I was 5 years old.
And ... nothing, that's it.
I can't wait to know more about PICO-8, his community and all the game made so far.

See you around,

North Wolf

1 comment


Whenever I log in via username and password, it doesn't work, even if I used the correct password. I have to use the email login. Is there something I'm missing?

0 comments


🛌

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Here is my code so far. I am trying to get the fish on the screen to move in an upward motion by itself, after I can master this I am going to try to do a collision detection for if the frog touches the fish = game over. Can anyone give me pointers on making the fish move by itself? Thank you

function _update()
fish_sprite+=18
if fish_sprite > 19 then
fish_sprite=18
end

char_sprite+=1
if char_sprite > 9 then
char_sprite=1
end

if btn(0) then char_x=char_x-1 sfx(05) end
if btn(1) then char_x=char_x+1 sfx(05) end
if btn(2) then char_y=char_y-1 sfx(05) end
if btn(3) then char_y=char_y+1 sfx(05) end
end

fish_sprite+=18
if fish_sprite > 19 then
char_sprite=18
end

function _draw()
cls()
map(0,0)
spr( char_sprite, char_x, char_y)
spr( fish_sprite, fish_x, fish_y)

print( time())
end

0 comments


Is this working with Pico8?
Could you please have a look:
http://retroflag.com/GPi-CASE.html
Where can I download the rasberry pi version?

0 comments


Pico Lib

After making some games in pico8 I found I was copy and pasting some functions, code designs. With the new(ish) "#include" functionality, I decided to pull those things out into a cart to use as a library. Its still a WIP but right now includes

  • Vector obj with some functions
  • screenshake manager
  • gamestate manager
  • Actor class with optional..
    • animation (multiple sprites per frame)
    • collision (with map flag 1 and other actors)

Cart #pico_lib-1 | 2019-10-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Examples

Cart #pico_lib_actors_example-0 | 2019-10-15 | Code ▽ | Embed ▽ | No License

[ Continue Reading.. ]

0 comments


One thing I've noticed becoming a little more popular is non-violent gameplay and I really like this trend, even if it's rather miniscule compared to the broader amount of games being made. Violence is a part of our media in general (see the writings of bell hooks for more info) and so it's nice when a game provides different kinds of solutions to obstacles that don't involve 'kicking something else's ass'. Notably, most of these games, though, tend to be in visual novels, but I suspect that there's an infinite amount of possibilities to do non-violent games that aren't simply puzzles or choose your own dating adventure (i'm being sarcastic with the latter, btw) but are still high on action and skill.

I'm just writing this in hopes someone else sees this an possibly thinks of an alternative to the 'kill enemies' approach to gaming. It's been done a billion times (probably literally a billion times at this point) and while I do enjoy a shooty shooty game as I'm an arcade junkie by nature, there's a lot of games I've played that aren't inherently violent and get my palms super sweaty...and yes, I consider abstract games to be of this nature (such as Every Extend, etc.)

[ Continue Reading.. ]

5
1 comment


Cart #baruyitesa-0 | 2019-10-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


I keep trying to upload my cart and it keeps telling me invalid cart. I have done the F7 and saved it but every time I choose the file it tells me it is invalid. Please help

0 comments


Cart #earthdefence-0 | 2019-10-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


[#earth defence-0#]
Here's Earth Defence by Indy, aged 7!

You are the buggy with the intergalactic catcher on top.Catch the meteors and asteroids before they hit the earth!

this is the working version - more bits and pieces may be added later!

0 comments


Cart #wepubosaya-0 | 2019-10-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


A timestables studying game for Scarlett!

0 comments




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