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Cart #5208 | 2011-12-09 | Embed ▽ | No License

This is a fun little level I made. 9 rooms total.

Not much to say, really, except I used my Dragon Quest and Zelda object sets, plus a little extra something I made. /)^3^(\

I explored a couple interesting concepts with this, like a narrow chamber with Butamons on either side, and a supplied Build powerup to use to build a blockade for some of them before they escape their pens so they don't overwhelm you.

So, I hope everyone who plays it enjoys it. It's not terribly long, or difficult, but it should at least be fun.

2 comments


Cart #5206 | 2011-12-09 | Embed ▽ | No License


hi guys its me gmod6 so meany levels so little time (:

0 comments


Cart #5195 | 2011-12-09 | Embed ▽ | No License

Save Heaven is the new title for " twins dragons " by ßlindDevil
V0.6 changes

History : The darkside kings ( DSK ) are trying to destroy Heaven YOU ! 1 of the 3 lightside kings ( LGK) must defend the heaven at all cost ...
Your name is nina and you have 2 brother wich are LGK too ... Gabriel & Jesus.
.
-- Added better graphics and more natural thing to all the rooms ... making it more enjoyable !
-- Fixed some bug ...
-- Remade some too hard stuff .

From now it's the longest map of all Voxatron levels.
Consisting of 30 rooms ( 27 are "well made" and aren't scrap at all .

Enjoy :D .

Thank to " D " for letting me take some stuff in his own levels :).

6 comments


Cart #5193 | 2011-12-09 | Embed ▽ | No License


a new map from gmod6 (:
play all new maps new one every day!!!

1 comment


Cart #5189 | 2011-12-09 | Embed ▽ | No License
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in this you have to kill all monsters it will be hardcore!

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5 comments


by gmod6
Cart #5185 | 2011-12-09 | Embed ▽ | No License


run! now

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Is there any ways to add Voxatron to your Lexaloffle account if you got Voxatron from the Humble Bundle?
Thanks.
Charles.

3 comments


Has anyone else noticed that, if you hold down the '5' key, Voxatron’s colour palette switches to a rather fetching industrial orange-and-grey look?

5 comments


Cart #5175 | 2011-12-08 | Embed ▽ | No License

Ok so basically this is version 0.5 of Twin Dragons .... but as the theme " twin dragon " doesnt fit in it, please, for me, do the map and let me know a good name for it, because from now, its random room, there no history LOL !

Here if you are interested :
V0.5 of ??? // experimental
Graphics: 7/10
Difficulty: 8/10 spoiler ( become harder and harder )
Lifetime: 10-15 minutes
Fun: 8/10

OK, this ia a beta meaning that:
V0.6 = better graphics
V0.7= added some room... but it will be based on mindblowing, not only " kill the monster " rooms
V0.8 = Better graphics again & new room
V0.9 = All room are made
V1.0 = Complete !! New graphics etc ...

Ok, I also want to say that i copied thing from sock ghost II ( dragon body, dragon head )

1 comment


Cart #5173 | 2011-12-08 | Embed ▽ | No License


level is BIG!

4 comments


Hey, I was reading this: https://www.lexaloffle.com/bbs/?tid=996
And I noticed this section here:

Account System

I did a bit of work on user accounts, which will be used in 0.1.8. There will be an option under the player menu to log into your lexaloffle account, and Voxatron customers will automatically be identified as registered players. This will allow things like favourites and play-list syncing, as well as screening out pirates to reduce level/score spam and server load. Sorry, pirates.

I bought the Humble Indie Voxatron bundle, and as such I didn't receive any code for me to register my game with you guys. How will I be able to register so that I am known as a customer and not a pirate?

If this makes any difference, I bought it off another person, who used his email address with the Bundle. Will that affect it in any way?

10 comments


This is the first post in an ongoing series detailing the development of Voxatron. I should probably do a separate entry bringing you all up to speed on the history of the project as it's already over a year into full-time development and the first prototypes were in 2004. But maybe more of you are interested at this point in what's happening with the planned updates. So I'll start with what I've been working on for the last couple of weeks.

Voxel Properties

The current version of Voxatron has just one type of voxel property: colour. Eventually it will be possible to give voxels or objects some other properties. Current candidates include: indestructible, super-crumbly, slippery, floating, bouncy, sticky, non-interactive, negaitve (subtracted from map) and hurts player. Although I'm yet to decide how to build these into the engine at a low level, they won't be too expensive cpu-wise and most of them are fun/useful for making levels so will make it into the final product in one form or another, even if they don't appear in the main game.

[ Continue Reading.. ]

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22 comments


Cart #5146 | 2011-12-07 | Embed ▽ | No License

Hey people. This is a new release on Return to Castle Voxelstein, more specifically as the title says, release 2. This time around it also includes the next chapter in an occupied town. The chapter is far from finished and it contains mini-chapters, which one of two in this part of the town is in this release. I tried stepping up the difficulty curve in the new chapter, let me know what you guys think, and be sure to put suggestions for me in the comments. Thanks.

-Kilkun

P.S. Blog post on this is here.

0 comments



Twin dragon experimental

By: ßlindDevil
--> new concepts of the game ...
--> graphics : 6/10 BUT ! in version 1.0 = 9/10
--> difficulty : 5/10 not hthat hard, will be harder
--> long : about 6-7 minutes BUT, my goal is to make it last about 20 minutes ... a really long adventure for the bravest warrior of Voxatron ¤

Your name is darkside, and your castle is invaded by the twin dragons army.
Your mission : Defend the castle & Kill the twin dragons

You'll be wandering into strange thing, unseen experiences ( not now, but in 1.0 patch )

1 comment


Cart #5134 | 2011-12-06 | Embed ▽ | No License

Shitarena .... yeah lol had no idea I 'm working a a high-detailed map called twins dragons

--> Minigame
--> Arena
--> Graphics : 1/10
--> difficulty : 9/10
--> time wasted : 15 minutes

I would say that this is crappy ... Go look at my experimantal twins dragon map TY ^^

4 comments


Cart #5126 | 2011-12-06 | Embed ▽ | No License

You've accepted a distress call from the fortress of Oratian. Unsure what you will face you head to the fortress to take a look. You soon discover that there is an evil at work, and many hostile creatures are lurking. Suddenly, as you near the entrance to the upper fortress, you're attacked! You must now fight through scores of monsters to find out what exactly is going on. Little do you know that the evil monster Ancarus has plans for you...

3 comments


In my error, I clicked the load button loading my level nog_01 , then hit save button (mistaking it for the load button) attempting to load nig_02.

As a result, I wrote over my level.
To prevent this from happening in the future could our dearest devs make the SAVE and LOAD screens look a little more different?

Looking back on it they are green and red, but I guess I didn't notice because the browns are the same.

Also wanted to add I am very excited for this project, thanks for making this.

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hi,

i'd love to experiment with rendering voxatron user generated levels on the physical 3d volumetric display i'm working on - is there any documentation about parsing the output of the voxde 's .png files?

sean

2 comments


I like playing voxatron a lot but I have been wondering if anyone knows when the next update
is due for arrival.?I really can't wait for 0.3.0 for reasons being I want to recreate the elephants
up top ^ :3

3 comments


Cart #5106 | 2011-12-04 | Embed ▽ | No License

well this is my first level. Im not done yet. it will nice to give some feedback. It took me about 1 1/2 days to make just this

        -kingOFtheSEA
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