VERSION UPDATES
Current Version:
1.0
Updates:
First version released. Nothing much else to it.
STORY LINE
After defeating the dragon, you take a long trek back to your home. But it doesn't go as expected. More monsters ambush you on your way! Can you defeat them?
This is basically a direct sequel of the adventure mode. As new versions are released, more rooms and longer game play will be available.

Hey All
So in between checking out some of the splendid user-made levels that are showing up, I'm working on an update that should address a couple of the most pressing problems. If you have any work-arounds for these, or additional issue I've missed please add them in a comment.
Coming in the next update (v.0.1.4):
:: Controls
Does no-one like cursors+ZX anymore? No? ok, so instead of trying to standardise the controls and design around that, I'll instead make them as configurable as possible. There's a new menu in OPTIONS coming in 0.1.4 which lets you assign keys, joystick movements, button presses, mouse clicks and mouse movements to the 10 different actions the player can perform:
move(x4), jump, shoot, directional shoot (x4).
:: Drifting -- character constantly runs up/jumps etc
It seems this is caused for a variety of reasons. Some systems are reading the mouse or the accelerometer as an uncalibrated joystick input, or there is a joystick device present with no physical counterpart, or one of the many keyboard keys assigned to a particular action is incorrectly registered as pressed.
The way I'm doing the new configurable keys will fix the vast majority of this. You have to explicitly enable each device as an input (keys / mouse / joystick), so if there is anything giving off ghost signals it won't affect the game.
[b]:: BBS LEVELS crash on page 2






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