When I was checking my LD Bingo game I noticed that Pico8 started just fine the mobile browser, but unfortunately I had no way to control it. While I imagine they'd be inappropriate for most games, for turn-based games or one-button games having an option to add on-screen controls would be nice.
That would be a nice feature, but...
I second this. It would be nice to have a mobile version of the webplayer.
Just navigate to that site on your phone to see what I mean.
That mock up looks good.
Add a start button and it would look like a Game Gear minus the lack of a disc d-pad but still nostalgiaish ish. (also hoping for a start button update heh)
Vertical wise is less practical if anything it is more for nostalgia and the device could always be played upside down to avoid buttons.
I'm a Game Gear fan so I do like the horizontal look best really.
Also any chance of custom or user made skins for that?
Maybe too much work to implement but I'd love to make a few variant skins and I could probably bug a few artist friends to help. :3
Maybe could just make a few and see if ya would like to use it.
Would also be fun to have custom skins for each game and just pick an image file uploaded in one's own account to be assigned to a game.
(I'd love to make crazy variants using the 2nd player for more buttons if a game ever did that if I can ever manage it. heh, bit crazy though)
Eh, maybe I'm thinking too far ahead, one day perhaps?
I'd just be happy to see buttons on there and working, it'll make it much easier to hand a tablet running a game to a friend to show off and promote Pico-8 with. :3
The asm.js version will have an array: codo_control that you can stuff with button data any way you choose (including responding to touch events). That will be available soon with the stand-alone web-player. A bit later on I'll add my own touch controls and use it for the BBS.
This is my attempt at making on-screen controls (open on mobile for controls to show up)
It works on mobile, you may have to add it to your homescreen for it to work properly, also only vertical (portrait) mode is supported currently
It is also very slow/buggy on older devices
EDIT: landscape mode is now supported (although if you have big fingers, you might prefer portrait mode)
For anyone who might be interested, you can see my reworking of azlen's HTML here... (full credit to azlen)
Well, this kind of thing exists now. Trying to slide on the d pad while using a button still makes my browser pinch zoom. Otherwise it's excellently laid out and responsive.
I like the pixelated buttons and horizontal layout the most. Let's not forget the pause button (enter) that some games use for extra options.
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