Quick little tweetcart demo (138 characters) resembling fast loaders from the days of the microcomputer.
Also minor flashing lights warning
c=0::l::for i=0,127do line(0,i,127,i,i+c)end rectfill(8,8,119,119,1) ?"pico-loader\nby y_puffle\n\n\nloading...",42,16,12 c+=2flip()goto l |
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
Submission to Falling Block Jam 2026!
https://itch.io/jam/falling-block-jam-2026/
Art by paudge. @audpxl on IG.
Really loving this tool so far. It's even more amazing to see the work others have done. Here's to more bits and boops down the road.
Music is a chip-tuned reimagining of the Chinese folksong "Jasmine Flower" from Turandot.
A WIP for a vignette game (did not know that this genre exsist, before September 2026. Toy box, Diarama Games)
Controls
UP/Down Buttons change the Area where the Animation should start (right now all animations just run from the start off)
Button X starts/stopps the animation of the background houses (just Lights on/off)
WIP
There are obvoius logic flaws, but by uploading a cart I can get some testplayers, with just sharing an url.
I underestimated the layer problem if I want to add a useable reveal methode, or indicator, what element is about to be aktivated.
This cart is made for my son (3y) who loves trains and puplic transportation, let´s hope I can finish before he turns 12.
Thanks
Thanks on Lazy Devs youtube channel and his
" The 30 Circle Test " and " We Are All Game Beginners - Porklike Postmortem "
Insides
I love this unpack list combination for spritesheet coords and this rnd use with lists, but do not know if this a common way for little bigger games.
It's cake time!
My tiny game made during Falling Block Jam 2026 #FallingBlockJam, https://itch.io/jam/falling-block-jam-2026
How to play:
Hop gray bunny left and right by pressing left and right arrow.
Stand under falling pink cakes to stack them on gray bunny's head.
Spit (or fling, throw, pew) pink cakes by pressing Z/O.
Dodge incoming blue cakes spat from blue bunny by pressing X.
The amazing @Liquidream has been running the Pico-1K Jam since September 2021! After 6 editions this event has now turned 5, which is well deserving of a celebration. Therefore I have put my culinary skills to work and baked a sizeable cake (1016 bytes when compressed with Shrinko8) so that we can all have a slice. Enjoy!

Keep your patio clear of falling leaves. ⬆️⬇️⬅️➡️ to move the broom. ❎🅾️ to sweep left and right. Relax and live out your patio sweeping dream with the zen mode. During challenge mode, if the leaves build up too much the ants will swarm and you will no longer build your score. Clear the leaves to make the ants go away and start scoring again. Try to top your last high score.
Made during Falling Block Jam 2026
I've been trying to up my pico-8 game and was inspired by this breakout tutorial to attempt a physics sim. https://www.youtube.com/watch?v=hxV2i8pDWmk&t=1519s
I failed terribly, completely abandoned the everything-in-one-table-elegantly-reacting-with-each-other thing that tutorial had going on, and just said a prayer and brute forced it. But it still ended up being a workable game!
#Endless Dungeon
By Mike Jasnowski
Version 1.0
Introduction
The endless dungeon beckons you to explore it's depths! Take your trusty sword, gather treasures, fight minions and explore. Take care, the depths house not only deadly minions, but traps as well! The deeper you delve, the more dangerous it gets, but more rewarding! If you need a quick escape, your trusty sword of teleportation is your friend to make a hasty retreat.
Commands
The game has been tested on MacOS with keyboard and a PS5 controller.
Keyboard:
X - Leave dungeon using sword of teleportation (Hold down)
Z - Attack with sword
Arrow Keys - Movement
Z - Start Game
PS5 Controller:
X - Attack with sword
Square[] - Leave dungeon using sword of teleportation (Hold down)
PLOT
Race your rally car round the track for 5 laps. Try to make the fastest race time or beat the best lap!
Have you got what it takes to become the new Rally Ace, or will you EAT DiRT!!
CONTROLS
< STEER LEFT
> STEER RIGHT
Z ACCELERATE
X BRAKE
CREDITS
A DEFiANT WARCRY! PRODUCE copyright2026
by WDi
OUTRO
Thanx everybody comments welcome!!!
Want a sneak peak into the games of Pico32? Up until the November 30th release, we'll be linking dev-logs to this page. Come back and check here often - we'll be posting frequently until release!
--THE BLOGS--
Demon Chain: A Metroidchainia
https://itch.io/blog/1677468/demon-chain-a-metroidchania-devlog
this is a very simple implementation of the classic 3d spinning cube, written based on a simple logic I used for my pixelart simulation render python script. since it's the same python logic rewritten in pico-8, it's not the most optimal nor the fastest way to render a 3d cube, this is supposed to be easy to read and understand how these calculations work.





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