
My first pico-8 game, Paper Plane, is a game where you fly as a paper plane across 4 levels, avoiding obstacles.
Controls
Up/Left and Down/Right to orient the paper plane. Make it dive down and take speed or going up slowing down.
Making the game
I started this project while I was working on my game Super Cosmo Adventure, which is the first game I made in Godot, and the first game I published on the internet (it is free on itch here : https://xieloz.itch.io/super-cosmo-adventure ). Super Cosmo Adventure as my first project was tough (I worked on it on and off for 1 year and a half) and at a point I needed to do something else to not go insane x) So at this moment I remembered I got Pico-8 in a Humble Bundle a while back and decided to give it a try.

A simple othello clone with turn-based multiplayer.
My first foray into multiplayer games! Uses scoresub to capture game state and update.
update 05/09/26:
Music and sfx by @cornettheory
created a logo for the title screen
game now highlights last move made
Hello, everyone!
I’ve created a Steam store page for my game, NUMBAKO Steam edition!
URL : https://store.steampowered.com/app/4663090/NUMBAKO/
Since NUMBAKO is a competitive puzzle game, I decided to release it on Steam.
One big reason was that I felt it would be much more exciting if people could play it online.
I hope this can be helpful for anyone considering releasing a pico-8 game on Steam in the future.
Because of the NDA, I can’t say much about SteamWorks in detail, but enabling online multiplayer was very simple.
In my case, all I had to do in SteamWorks was enable Remote Play Together.
Steam provides a system that lets local multiplayer games be played online.
So if your game supports local two-player play, players can use screen sharing to play with friends online.
In other words, if your game already supports “plug in another controller for two-player play,” you may already have a simple path to online multiplayer.
Hi,
I made a little tool easy to reuse and easy to modify for virtual keyboards !
Anta's pico keyboard
Anta's pico keyboard is a tool representing a basic virtual keyboard in pico8 easy to handle and for the cost of 351 tokens if used as is.
It can be used like a library and is easy to modify the vkey_draw() function to fit your style, that will make you free of 65 tokens.
compared to devkit keyboard, the virtual keyboard allow devices that don't have a keyboard like phones to still play the game with only the basic inputs from pico8.
tools like that may exist, but I found it funnier to make my own and recreate the wheel, by also making it easy to port on different projects
Play as a bee to rebuild the forest, but beware of the lumberjacks that are cutting down your precious trees!
Hover over tiles with flowers to pollinate them and begin growing your trees. Doing so will collect nectar. Collect 5 nectar to create 1 honey. Once you have 5 honey, you can initiate a swarm and attack the lumberjacks.
Once you've rebuilt the forest, you win the game!

A game inspired by the song 'Blackbird' by The Wurzels. You are a farmer and a blackbird is causing you problems. It is currently up a wurzel tree. With your girt big stick, can you knock it down?
Controls:
Up - Aim higher
Down - Aim lower
Left - Decrease speed
Right - Increase speed
Alternative controls:
Up - Increase speed
Down - Decrease speed
Left - Aim higher
Right - Aim higher

Make your own game using the Platformer Builder Kit!
📅 Duration: 1 month
Rules:
- Start with the Platformer Builder Kit output code
- Modify anything you want (sprites, code, mechanics)
- Keep it original (no copyrighted characters)
No winners or losers — just for fun 👍
Goal:
Learn, experiment, and finish a game!
How to enter:
- Reply here with your cart link
Includes:
- Free CC0 sprite sheets
- Beginner-friendly system
Tip:
Start small, then add your own ideas!
I used to be fascinated with the game Vis-à-Vis. The board game with the colored coins. This is riffing on that more than any video game but loosely adapted to the falling block genre. Made for handy use as a widget.
Take your time.
Make patterns.
Try to fill the whole screen.
Z/X to rotate.
Left/Right to move.
Down to drop.
v1.0.1 Updated score text
v1.0.2 Offset pattern rectangles & added a best score tracker
My recreation of pong as part of the 20 game challenge





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