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I recently remembered some games I played a while ago. In the first one you were stuck on an island and the goal was to escape. There were monsters you had to fight and I think there were caves. The second one was a dungeon crawler rougelike with a mechanic where you inherited an item from your last run. Anything that can help me find these games is appreciated.

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Finally, 10 years after signing up as the 2nd user on the BBS (zep tells me that currently makes me the longest active user!?) I managed to get back to Tokyo and visit Pico Pico Café. Had a great couple of hours chatting to zep about gamedev, puzzle games, procedural generation, life, and Japan. Hopefully I can make it back there later in the year. Maybe I'll move to Japan.

✌️

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Cart #font_fighters_v1_by_smulpy-1 | 2026-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The text of pico-8 is fighting!

Have a "friendly" competition with your friends or fight a menacing boss alone!

Controls:

  • Dpad/Arrow keys: Movement and directional input
  • O Button/Z: Jump or accept
  • X Button/X: Attack or go back

Tips:

  • Some places are too high to reach with just a normal jump; thankfully, you can wall jump!
    [16x16]

[ Continue Reading.. ]

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Cart #mythicbl-2 | 2026-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is a generator for Mythic Bastionland. It tolls 18 times on character sparks, but you can swap languages (left/right), make a new roll (down) or look at previous characters (up).

now supports rolling knights too!

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As said in the title, in my mobile, the site's displaying General Blog Post category icons are displayed as space like this:

And Tutorial category like this:

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Cart #zen_set-0 | 2026-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is our take on the popular card game "Set", which is a puzzle game about making unique combinations of cards. This interpretation is meant to be a relaxing experience, aimed at helping the user hone their skills.

You can read more about Set here: https://en.wikipedia.org/wiki/Set_(card_game)

There are 81 unique cards in the deck. Each card has four features, which vary across the following characteristics:

Symbol: Diamond, Pill, or Squiggle
Number of Symbols: 1, 2, or 3
Symbol Color: Green, Red, or Purple
Symbol Shading: Filled, Empty, or Striped

A set is made by selecting 3 cards, and that set is valid if each feature for each card is all the same, or all different.

[ Continue Reading.. ]

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Cart #icecreamshop-0 | 2026-02-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My very first game, I hope you enjoy.

I always wanted to make a "Make your Ice cream" game for years, but never had the chance. But now here we are.

How to play:
You will figure it out.

This game is still in development.

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Hello World!

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Cart #magikarp-16 | 2026-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Just a silly thing I'm working on as a way to teach myself.

So, I've been working on this for a few days now and so far I'm pretty happy with what I have so far. There's plenty more I want to do but I've made a lot of changes so it's time to upload the new cart.

If you have followed any SHMUP tutorials, you might recognize some of the things I'm doing here.

I have added more enemies and a powerup item that restores 100HP. Currently the game is much more chaotic and difficult but I think it's still well within the realm of playable.

Update: I've just uploaded a new version with an additional powerup that gives the player better firepower for a limited time. Having played the game with this addition I feel like the timing for getting the powerup and losing it again are fairly acceptable. The gameplay is still challenging, but not as bad/chaotic as it was in the last version.

[ Continue Reading.. ]

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-- Pico-8 Red A Poker Game v2.8 (267行语法错误彻底修复)
-- Tested on https://www.pico-8-edu.com/ | 100% No Syntax Errors

-- ===================== GLOBAL CONSTANTS =====================
SCREEN_W = 128
SCREEN_H = 128

-- Card styles
CARD_W = 15
CARD_H = 20
CARD_R = 2
CARD_W_H = 20
CARD_H_H = 15
COLOR_CARD_FRONT = 8
COLOR_CARD_BACK = 2
COLOR_SELECTED = 10

-- Card value mapping
VAL_MAP = {3,4,5,6,7,8,9,10,11,12,13,14,2,15,16}
VAL_STR = {[3]="3",[4]="4",[5]="5",[6]="6",[7]="7",[8]="8",[9]="9",[10]="10",
[11]="J",[12]="Q",[13]="K",[14]="A",[15]="J1",[16]="J2"}
VAL_PRIORITY = {[3]=1,[4]=2,[5]=3,[6]=4,[7]=5,[8]=6,[9]=7,[10]=8,
[11]=9,[12]=10,[13]=11,[14]=12,[2]=13,

[ Continue Reading.. ]

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My first account on PICO-8.. Despite what the post might say, today is January 30, 2026 (get out of here you time travelers, stop looking at my past). I can't wait to actually learn how to use this website properly and make cool short projects.

I love Diary of a Wimpy Kid and Deltarune (you have to believe me, Asriel is The Roaring Knight, time travelers this aged perfectly didn't it?)

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So I just made my account and I want to know how the fac i make games. Pls help

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This is my first ever project of which I have granted the name of Rat Runner onto it.

This is a flappybird type project with the modifications of it being a rat in a cave.

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using this post to transfer to another device, will delete when done. or not. if you have advice or suggestions lmk :)

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Cart #scribe-3 | 2026-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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scribe

arrow keys
z to delete
x to dictate
control C control V

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Cart #corpuscle_1_4sfx-0 | 2026-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #corpuscle_1_3_6-0 | 2026-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #corpuscle_gold-0 | 2026-02-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The Corpuscle Crew v1.4.0 - "The SFX Update" 🫀

[ Continue Reading.. ]

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Cart #bobbles-1 | 2026-02-20 | Code ▽ | Embed ▽ | No License

first small attempt. watched my partner play a game with similar mechanics and thought "let's make this in pico" and it's just a little dexterity game. anyway, hope you like it.

new version now starts with a field of bubbles to pop and secondary button swaps colors randomly.

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hey so in pico 8 ive noticed that theres a function called scoresub which supposedly (after full release) allows for a leaderboard/highscore system. does anybody know if theres a planned release date for full functionality of scoresub?

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Cart #jugidisiwu-0 | 2026-01-22 | Code ▽ | Embed ▽ | No License

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