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Cart #font_fighters_v1_by_smulpy-1 | 2026-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The text of pico-8 is fighting!

Have a "friendly" competition with your friends or fight a menacing boss alone!

Controls:

  • Dpad/Arrow keys: Movement and directional input
  • O Button/Z: Jump or accept
  • X Button/X: Attack or go back

Tips:

  • Some places are too high to reach with just a normal jump; thankfully, you can wall jump!
    [16x16]

[ Continue Reading.. ]

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Cart #mythicbl-2 | 2026-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is a generator for Mythic Bastionland. It tolls 18 times on character sparks, but you can swap languages (left/right), make a new roll (down) or look at previous characters (up).

now supports rolling knights too!

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As said in the title, in my mobile, the site's displaying General Blog Post category icons are displayed as space like this:

And Tutorial category like this:

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Cart #zen_set-0 | 2026-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is our take on the popular card game "Set", which is a puzzle game about making unique combinations of cards. This interpretation is meant to be a relaxing experience, aimed at helping the user hone their skills.

You can read more about Set here: https://en.wikipedia.org/wiki/Set_(card_game)

There are 81 unique cards in the deck. Each card has four features, which vary across the following characteristics:

Symbol: Diamond, Pill, or Squiggle
Number of Symbols: 1, 2, or 3
Symbol Color: Green, Red, or Purple
Symbol Shading: Filled, Empty, or Striped

A set is made by selecting 3 cards, and that set is valid if each feature for each card is all the same, or all different.

[ Continue Reading.. ]

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Cart #icecreamshop-0 | 2026-02-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My very first game, I hope you enjoy.

I always wanted to make a "Make your Ice cream" game for years, but never had the chance. But now here we are.

How to play:
You will figure it out.

This game is still in development.

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Hello World!

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Cart #magikarp-16 | 2026-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


Just a silly thing I'm working on as a way to teach myself.

So, I've been working on this for a few days now and so far I'm pretty happy with what I have so far. There's plenty more I want to do but I've made a lot of changes so it's time to upload the new cart.

If you have followed any SHMUP tutorials, you might recognize some of the things I'm doing here.

I have added more enemies and a powerup item that restores 100HP. Currently the game is much more chaotic and difficult but I think it's still well within the realm of playable.

Update: I've just uploaded a new version with an additional powerup that gives the player better firepower for a limited time. Having played the game with this addition I feel like the timing for getting the powerup and losing it again are fairly acceptable. The gameplay is still challenging, but not as bad/chaotic as it was in the last version.

[ Continue Reading.. ]

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-- Pico-8 Red A Poker Game v2.8 (267行语法错误彻底修复)
-- Tested on https://www.pico-8-edu.com/ | 100% No Syntax Errors

-- ===================== GLOBAL CONSTANTS =====================
SCREEN_W = 128
SCREEN_H = 128

-- Card styles
CARD_W = 15
CARD_H = 20
CARD_R = 2
CARD_W_H = 20
CARD_H_H = 15
COLOR_CARD_FRONT = 8
COLOR_CARD_BACK = 2
COLOR_SELECTED = 10

-- Card value mapping
VAL_MAP = {3,4,5,6,7,8,9,10,11,12,13,14,2,15,16}
VAL_STR = {[3]="3",[4]="4",[5]="5",[6]="6",[7]="7",[8]="8",[9]="9",[10]="10",
[11]="J",[12]="Q",[13]="K",[14]="A",[15]="J1",[16]="J2"}
VAL_PRIORITY = {[3]=1,[4]=2,[5]=3,[6]=4,[7]=5,[8]=6,[9]=7,[10]=8,
[11]=9,[12]=10,[13]=11,[14]=12,[2]=13,

[ Continue Reading.. ]

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My first account on PICO-8.. Despite what the post might say, today is January 30, 2026 (get out of here you time travelers, stop looking at my past). I can't wait to actually learn how to use this website properly and make cool short projects.

I love Diary of a Wimpy Kid and Deltarune (you have to believe me, Asriel is The Roaring Knight, time travelers this aged perfectly didn't it?)

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So I just made my account and I want to know how the fac i make games. Pls help

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This is my first ever project of which I have granted the name of Rat Runner onto it.

This is a flappybird type project with the modifications of it being a rat in a cave.

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using this post to transfer to another device, will delete when done. or not. if you have advice or suggestions lmk :)

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Cart #scribe-3 | 2026-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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scribe

arrow keys
z to delete
x to dictate
control C control V

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Cart #corpuscle_1_4sfx-0 | 2026-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #corpuscle_1_3_6-0 | 2026-02-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #corpuscle_gold-0 | 2026-02-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The Corpuscle Crew v1.4.0 - "The SFX Update" 🫀

[ Continue Reading.. ]

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5 comments


Cart #bobbles-1 | 2026-02-20 | Code ▽ | Embed ▽ | No License

first small attempt. watched my partner play a game with similar mechanics and thought "let's make this in pico" and it's just a little dexterity game. anyway, hope you like it.

new version now starts with a field of bubbles to pop and secondary button swaps colors randomly.

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hey so in pico 8 ive noticed that theres a function called scoresub which supposedly (after full release) allows for a leaderboard/highscore system. does anybody know if theres a planned release date for full functionality of scoresub?

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Cart #jugidisiwu-0 | 2026-01-22 | Code ▽ | Embed ▽ | No License

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Cart #zetazotiko-0 | 2026-01-22 | Code ▽ | Embed ▽ | No License
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Cart #tibozazesi-0 | 2026-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


This is a demake of my game Parapath which is a digital version of the board game Quoridor. First thing i've ever made in Pico and it was mostly vibe coded. Im really no good with the pixel art and sound even though I feel like im a decent artist and musician. Takes a lot of creativity to work with such restraints. I commend everyone who excels on this platform. I have gotten feed back all over about the AI being too easy or too tough. -Snozzberry

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Help, I’m a beginner. I got an error on line 36 while copying the code below. I don’t know what to modify. Can someone please help me take a look?

function _init()
exps={}
clrs={5,9,10,7}
end

function _update()
for p in all(exps) do
p.x+=p.spdx
p.y+=p.spdy
p.scale-=.1
p.l-=1
p.c=flr(p,l)
if p.l<=0 then del(exps,p) end
end

if btn(❎)then
xp=rnd(128)
yp=rnd(128)
for i=0,20 do
add(exps,{
x=xp,
y=yp,
spdx=1-rnd(2),
spdy=1-rnd(2),
scale=2+rnd(5),
l=5
})
end
sfx(rnd(3))
end
end

function _draw()
cls()
for p in all(exps) do
circfill(p.x,p.y,p.scale,clrs{}) --
end

end

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