Mondrian
poke(0x5f2d,1)p={x=0,y=0}pal({8,10,-4,7,7,7},1)function s(x,y,w)srand((x-m)/(y-n))rectfill(x,y,x+w,y+w,rnd(7))rect(x,y,x+w,y+w,0)if(p.x>=x and p.x<x+w and p.y>=y and p.y<y+w)w/=2s(x,y,w)s(x+w,y,w)s(x,y+w,w)s(x+w,y+w,w)end::a::cls()p.x=stat(32)p.y=stat(33)m=-(t()*8%256)n=m/2s(m,n,512)flip()goto a |
Combines the style of Piet Mondrian with this recursive squares thing-I-don't-know-the-name-for-but-I've-definitely-seen-before, all in 296 characters. It's also a one-liner, although I wasn't trying to make it one originally. One line just happened to save the most characters in this case.
Requires mouse controls.


CONTROLS
GAMEPAD/KEYBOARD
- Arrows (P1) | Move and Aim
- 🅾️/Z | Throw the disc (if it was thrown, it is returned after 3 bounces with the edges or if you press 🅾️/Z again after a bounce)
- ❎/X | block enemy discs (if you have your disc handy)
KEYBOARD AND MOUSE
- E,S,D,F (Dpad P2) | Move
- Move Mouse | Aim
- Left Click | Throw the disc (if it was thrown, it is returned after 3 bounces with the edges or if you press 🅾️/Z again after a bounce)
- Right Click | block enemy discs (if you have your disc handy)
You can change btw control layouts in the pause menu.

Bus Business!
Get $1000 as fast as possible
How to play
- Steer with the arrow keys
- Pick up passengers with X
- Drop them off with X
- The shop is located in the upper left corner - go there to buy upgrades
- The game ends once you get $1000!
Music
- Inspired by “Så lunka vi så småningom” (So We Gradually Amble) by Carl Michael Bellman

4+ GIGA BOSS FIGHTS
The original 4 GIGA BOSS FIGHTS is one of my favorite games I've made for Pico-8. Every now and then I come back to it and play it for a bit. Last time I did that, I noticed a few minor bugs that bothered me, so I decided to fix them. Long story short, what started as a quick bug fix, ended up adding more and more features, so I decided to make it a "plus" release.
So here it is, after more than 6 years of the original release, the new and improved 4+ GIGA BOSS FIGHTS. Here's some of the new features:
- Each ship now has different shooting styles and different power levels. Look at the DPS (Damage Per Second) on the bottom left corner of the ship select menu.

Media viewer for Picotron
Supports:
Usual filetypes:
.png
Custom filetypes:
.spr (a userdata image and a palette)
.anim (a group of .spr files and a frameTime value determining the length of frames)
You can also copy and paste images (easy way to save .spr)
Use:
default_app png (pathToMediaPlayer)
default_app spr (pathToMediaPlayer)
default_app anim (pathToMediaPlayer)
to automatically open images and animations in this!

Pico-8 Blackjack
This is my first ever game i fully coded myself. I hope you like it.
You can't split yet sorry :)
Update:
Added some sound effects and fixed the counting of aces in dealer hand.
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[9x16] |

A boring game:
not very enjoyable,
I'll have to do better next time...
The controls are simple -
you must choose a tool to shoot
Press the Left arrow key to choose Rock.
Press the Up arrow key to choose Paper.
Press the Right arrow key to choose Scissors.
For those unaware of the rules of Rock Paper Scissors -
Rock beats Scissors
Paper beats Rock
Scissors beats Paper
If your choice beats that of the machine, you gain a point.
If the choice of the machine beats yours, the machine gains a point.
The game resets and keeps score after every shoot.





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