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Cart #kingdom_8-0 | 2025-07-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Kingdom 8 is a minimalist strategy game created for Abyssal’s Pixel Game Jam #12, developed entirely using the fantasy console PICO-8. In a fragile medieval realm, you wear the crown — and every decision may tip the balance between popularity, military strength, and loyalty. Choose wisely... or face downfall.

Designed under strict creative constraints, Kingdom 8 embraces the nostalgic 8-bit look and feel. With just 128x128 pixels, 16-color palette, and 4 sound channels, PICO-8 forces designers to strip ideas down to their core — and this game takes full advantage of that.

Controls: Use arrow keys to navigate through your advisors and Z/X to make decisions.

You’ll interact with 4 royal advisors, each bringing their unique perspective to the throne room. Although the full lore includes 6 distinct figures, the current build focuses on the core dynamics between the available characters.

[ Continue Reading.. ]

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Cart #barajorapa-5 | 2025-07-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

1 comment


Since the latest versions of Picotron, most programs are not executable on the terminal (by typing : 'run' )
This displays errors (runtime error - attempt to call a nil value (global 'update_title' ...)) but, on the other hand, opening it with the shortcut (Ctrl-Run) works?!
And I can no longer drag PNG images into the 'pngframe' or 'importpng' applications; this also displays an error. I wonder if it's my computer that needs updating or if it was the new version of Picotron that was causing this ?

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Cart #swucounter-2 | 2026-08-21 | Code ▽ | Embed ▽ | No License
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Star Wars Unlimited Counter is a tool for tracking base damage and other game conditions in the SWU trading card game.

Features include:
• Base selection from all base cards in SWU up to the Homeworlds set.
• Base HP and Damage tracking for one or two players.
• Initiative token assignment
• Base Epic Action tracking and randomized assignment.
• Tracking acquisition and use of the force.
• Tracking credit tokens
• Game timer for tracking duration of a game up to 99 minutes.
• Simple four player base damage tracking for Twin Suns

More information about Star Wars Unlimited can be found at https://starwarsunlimited.com/

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Version: 0.2.0h3
Tested Platforms: Windows install, Windows portable

Reproduction steps:

  1. On host OS, disable all audio devices
  2. Run Picotron
  3. Navigate to the Sound workspace
  4. Double-click on an Instrument slot, or press Tab twice
  5. Picotron hard crashes to host
  6. On host OS, enable any audio device
  7. Run Picotron
  8. Navigate to the Sound workspace
  9. Double-click on an Instrument slot, or press Tab twice
  10. No crash, Instrument view loads correctly

Summary:
By not having any audio devices enabled on the host OS, Picotron crashes when trying to load an Instrument. If the user then enables at least one host audio device, Picotron no longer crashes when opening the Instrument view.

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Cart #metabola-1 | 2025-07-23 | Code ▽ | Embed ▽ | No License
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Metabola

The Blobs are having a hard time finding the Way Out...

Help the Blobs reach the Way Out safely throughout the forty-nine levels of Metabola. Be careful, because the Blobs will give you a hard time when you touch them; and be quick, because time is running out...

Controls

  • Left or Right Buttons to walk left or right, and to look left or right.
  • Up or Down Buttons to look up or down.
  • O Button to jump.
  • X Button to remove the tile you are looking at, or place a tile at where you are looking at if there is empty space.
  • X Button when looking at a door to enter the door.
  • You can restart or leave a level from the pause menu.

[ Continue Reading.. ]

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Cart #wonsz1-0 | 2025-07-22 | Code ▽ | Embed ▽ | No License
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My BF (Hupla21) and I worked on this together for fun. This is our first ever Pico-8 project! =^w^=


MY NAME IS DAVID

  • DAD
  • I WANT SOME ICE CREAM
  • DAVID
  • THAT IS MY NAME
  • DAVID
  • I WANT ANOTHER
  • DAVID—

Cart #get_the_ball-1 | 2025-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #picostar-0 | 2025-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Rhythm/music game

Controls:

  • ←/→ – Move the player

  • 🅾️/Z – move faster.

  • ❎/X – move even faster!
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Cart #suujan-0 | 2025-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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ABOUT

I have created a mahjong-style game.
You use tiles numbered 1 to 9 and a blank tile (white), aiming to form sets of three identical tiles.
It’s similar to games like Ponjan or Donjara.
Original inspiration:
https://archive.org/details/MSXFAN198901/page/n53/mode/2up

Game Progress (SUUJANG)

The game is single-player, with the other three players (COM1–COM3) controlled by the computer.
You can choose between 8-round matches or 16-round matches.
At the start of each round, the round’s bonus tile (yakuhai) and dealer (East/oya) are displayed.
Press the X key to start the game.

Rules of SUUJANG

  • Drawing (tsumo) is automatic. When discarding a tile, select it with the left/right arrow keys and discard with X key.

[ Continue Reading.. ]

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Cart #missing_jewel-1 | 2026-07-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Missing Jewel

Missing Jewel is a mini-game inspired by a board game my daughter loves.
I created this simplified version in PICO-8 so she could practice playing on her own — and now you can too!

How to Play

At the top of the screen, a forger displays a collection of 5 gems, each with different shapes and colors.

On the bottom row, you’ll see your personal collection of 5 gems.

Each round, the forger will “accidentally” leave out either a shape or a color from your collection.

🕒 You have 10 seconds to spot what’s missing — and click on the shape or color that doesn't appear in the forger’s set.

💡 The forger isn’t so bad: he’ll let you know whether his mistake is in the shape or the color category.

[ Continue Reading.. ]

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Cart #rayna_edition-0 | 2025-07-22 | Code ▽ | Embed ▽ | No License
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Cart #siqi_rayna_pewpew-0 | 2025-07-22 | Code ▽ | Embed ▽ | No License
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CONTROLS:
X - Shoot
Z - Use fries (high damage bullets)
Arrow Keys - Move
P - Pause

BONUS:
Collect 5 fries to recover 1 HP.

Thank you for playing! ❤️ Let's Pew-Pew!

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This game is the first I made with Marave Goyave, a game collective comprised of @Scotaire, @ghettobastler and us, during a private game jam. It was made in 48-ish hours around the theme retro arcade game with a twist.

Cart #fireworks_command_redux-1 | 2025-09-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #celestedarkesthour-2 | 2025-07-24 | Code ▽ | Embed ▽ | No License
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This is my first Celeste mod, taking place on the mysterious midnight mountain, where the light seems to be missing. Can you help bring back the light?
Thank you to Swordy (https://www.lexaloffle.com/bbs/?uid=69779) for making the music, adding the cool fade-in title screen, and reworking the message code, Lord Snek (https://www.lexaloffle.com/bbs/?uid=44915) for removing evercore keys, the evercore team for making mods like this possible with the evercore base cart (https://github.com/CelesteClassic/evercore), and finally Maddy and Noel for making such an awesome game 10 years ago to this day.
Now with fixed keys & fixed True Summit.
Now with fixed True Summit Message and True Summit exit bug.

[ Continue Reading.. ]

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Cart #carrotcatcher-1 | 2025-07-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #memset_memcpy-0 | 2025-07-21 | Code ▽ | Embed ▽ | No License
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Messing around with memset and memcpy functions.

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Cart #aylakadam_space_shooter-0 | 2025-07-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hey everyone!
I'm excited to share my very first game made with PICO-8 — a fast-paced arcade-style space shooter.

🎮 How to Play:
Z – Start the game

Arrow Keys – Move

X – Shoot

💥 Objective:
Shoot down the incoming red asteroid squares to earn points.
But be careful — one touch and you're done! ☠️

🔋 Power-Ups:
There are 2 power-ups to help you survive longer and score higher:

⚡ Lightning – Temporarily increases your movement speed

🔫 Rapid Fire – Temporarily boosts your firing rate

🏆 Goal:
Survive as long as you can and get the highest score possible!

I’d love to hear your thoughts, feedback, or see your high scores.
Feel free to remix the game if you’d like to build on it.

👉 Hope you enjoy playing!

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Cart #zemohoseye-0 | 2025-07-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Controls:

  • Use up key to jump
  • Use o to skip text
  • Use x to restart

Game was made following tutorial "Game Development with PICO-8" by Dylan Bennet, but I also added my own stuff and music.

It has a bug: cave stops generating after getting 5000 score. If you know hot to fix it please tell me.

Hope you enjoy

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