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Cart #protoeste-0 | 2025-03-20 | Code ▽ | Embed ▽ | No License
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A remake of the last 3 levels of Celeste from an earlier version.

How did I do it?
1 day before Celeste was released, Noel Berry made a post on his Pico-8 account. It was a bug report for some random bug in the map editior. Anyways, in this, there was a gif showcasing the bug. However, in Pico-8, the bottom half of the map is stored in Sprite Data for some reason. Noel showed Tab-3 of the sprites, which holds 3 levels. These are all early versions of final levels. Anyways, I recreated this pixel-for-pixel, and got this!

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Welcome,this is a beta version of my very own Celeste mod, GeKeste. It has a few levels so far, and a new mechanic! This mechanic changes the entire gameplay of Celeste, and now you MUST collect all berries, if you don't, then you can't progress through the stage. Now there is a working story for this game, however I will not share it until this game is finished, until the next version releases, see ya!

Oh yeah and of course, credits go to Matt Thorson and Noel Berry. Enjoy!

Cart #gekestebeta-1 | 2025-03-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Alex Are You Here.

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Cart #jjoziwihu-0 | 2025-03-10 | Code ▽ | Embed ▽ | No License

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Cart #raknubeno-0 | 2025-03-10 | Code ▽ | Embed ▽ | No License

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Cart #jirobififa-0 | 2025-02-22 | Code ▽ | Embed ▽ | No License


Press the action button during a jump to perform a trick! Tricks damage Mama Snowboarding Bear and make her run away!

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Cart #fehehudege-0 | 2025-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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I was using a 2d array with a 'cell' object for each grid and found this weird issue. For some reason i can't change a value in a particular cell on a grid without changing it for the whole grid. Hope i explained it clear enough. Here's an example:

cls()
cell={1,1}
arr={{cell,cell},{cell,cell}}

arr[1][1][1]=2

for x=1,2 do
for y=1,2 do
?arr[x][y][1],x*8,y*8,15
end
end

As you can see i'm changing only the first number in the first column and the first row to 2 but the output shows that every first number in the whole grid was changed into 2. Why does that happen??

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Cart #pehijufesa-0 | 2025-02-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #wotwuyaye-0 | 2025-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is my first attempt of making anything,following the tutorial of the ghost that gathers soda cans by spacecat on you tube. im sure i learnt how to add sounds from other yourtuber.

i figured out how to make the tail follow the body until i saw you could make sprites of more than one suqare buwich is in this verisonas i could not do for it to adapt to other directions(as well the sides lol) but i hate this systema i need the hitbox to be in the middle of the mouse not the middle of both stail and body.

im no programmer, so i will surely come back to this and make a proper game someday,when i have learnt more.
(also,i really wanto to make something similar to a board game known as comequeso in my country, were you gather cheeses by pushing them into your home(it involves magnets in a stick to guide the mouses from below the board)

but this will be uploaded now as a memento of the fun i had my first time using pico8!
Hope someday i get to make my own ideas but for now i will follow tutorials,learn and give them my twist(be reskin or more)

owo

kna out

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Cart #speakeasy-1 | 2025-02-13 | Code ▽ | Embed ▽ | No License

It's the 1920s, and your boss is running a small speakeasy. Trouble is, alcohol is in short supply. Luckily for you, the town is home to many other speakeasies.

Boss needs booze.

You know what to do.

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Cart #matodanuho-0 | 2025-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I want to learn the Pico-8 infrastructure and try my hand at developing games and other applications for the system.

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Cart #daemon_blade-0 | 2025-02-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #titato01-0 | 2025-02-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


A two-player tic tac toe game with a menu!

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Cart #gahefawajo-0 | 2025-02-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #neonbadeline-0 | 2025-02-05 | Code ▽ | Embed ▽ | No License
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Prototype, based on neon white

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Hello everyone. It was quite a long time since my last post (over 3 years!), isn't it? Anyways, I think that I plan on getting back to PICO-8 and try to make a game. Again. I already have an idea in my mind what I will make so it would be pretty much impressive, especially after so much stuff that was discovered and added in this amazing fantasy console.
Also Picotron looks really interesting even at such early state. Though, I currently have neither money (not that I'm broke, just I barely became 18 and don't have too much time and energy even for part-time) and patience (few last years kinda damaged my mental health, I think) and time (because I have final exams to prepare for and pass, since I want to go to university) to afford it.
Also I want to change my PFP from Mortis to something else. And maybe should try to make a REAL game for Steam release.
Oh, and my English got majorly improved as well since then!
Anyways, thanks for reading.

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