PixelPusher8-Bit [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=120193 Protoeste <p> <table><tr><td> <a href="/bbs/?pid=163867#p"> <img src="/bbs/thumbs/pico8_protoeste-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=163867#p"> protoeste</a><br><br> by <a href="/bbs/?uid=120193"> PixelPusher8-Bit</a> <br><br><br> <a href="/bbs/?pid=163867#p"> [Click to Play]</a> </td></tr></table> <br /> A remake of the last 3 levels of Celeste from an earlier version.</p> <p>How did I do it?<br /> 1 day before Celeste was released, Noel Berry made a post on his Pico-8 account. It was a bug report for some random bug in the map editior. Anyways, in this, there was a gif showcasing the bug. However, in Pico-8, the bottom half of the map is stored in Sprite Data for some reason. Noel showed Tab-3 of the sprites, which holds 3 levels. These are all early versions of final levels. Anyways, I recreated this pixel-for-pixel, and got this!</p> https://www.lexaloffle.com/bbs/?tid=147861 https://www.lexaloffle.com/bbs/?tid=147861 Sun, 16 Mar 2025 02:56:04 UTC