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Hey everyone!

I'm back again with more progress on my handheld console for pico8! We finally sourced a crispy square LCD display, started development on our own pico8 games launcher, and have made the switch to linux to support native pico8 by incorporating the Raspberry Pi Compute Module 4. Currently we only have renders and 3D printed prototypes but we are in the process of sourcing the parts and manufacturing the first couple of beta units. Hopefully in the next couple of weeks we would be able to show the assembled console playing games!

If you will like to keep up with development, come chat with us on our discord (https://discord.gg/KzFn8Vb4qw), or join our mailing list (https://pex-labs.com/). See you all soon!

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Cart #clipboard_setter-0 | 2024-09-11 | Code ▽ | Embed ▽ | No License

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WIP experiments with clipboard writing across online carts calling each other.

Cart1 building a clipboard and calling cart2

Cart2 clipboard info display

Cart #clip_test-0 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #jumpjump-16 | 2024-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Dear Mr. White,

I just recently found out that there is a Windows-version of Jasper! I bought it instantly. May I kindly ask if the full DOS-version V1.1 is still available. I gladly pay for it of course. Greetings,

Patrick

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Cart #space_flight_v2-0 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Slightly improved version of my old cadridge (https://www.lexaloffle.com/bbs/?tid=52357)

added highscores and some visuals are improved, along with change to update60()

unminified code is at my github - https://github.com/pgulb/space-flight-pico8

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Year of making pico8 games

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Cart #cublino-2 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Here it is a short program visualizing a rotating cube.

I used it to learn how Userdata and Matrices work in Picotron.
I hope I can be useful to others

Best
F

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Cart #rabbitinthemud-2 | 2024-09-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #shpr-0 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A remake of the SPR() sprite function that i used as a way to become more familiar with the software. Enjoy!

--shpr (spr, but bad)
function shpr(s,x,y,w,h,fx,fy)

	--default position and size
	--if not declated.
	w=(w or 1)*8
	h=(h or 1)*8
	x=x or 0
	y=y or 0

	--default flip to false
	--if not declared.
	fx=fx or false
	fy=fy or false

	offx=0
	offy=0
	s=flr(s)

	--changing offsets if the
	--sprite is fliped
	if fx==true or fy==1 then
		fx=-1
		offx=w-1
	else
		fx=1
	end
	if fy==true or fy==1 then
		fy=-1
		offy=h-1
	else
		fy=1
	end

	offs=0
	drawns=s

 --checkign where the sprite is
 --based on the sprite index.
	if s>15 then
		repeat
			offs+=8
			drawns-=16
		until s-(offs*2)<16
	end

	--repeat for the entire sprite. size
	for px=0,w-1 do
		for py=0,h-1 do
			--check colour of
			--current pixel.
			local col=sget(drawns*8+px,py+offs)

			--checking if palt
			--has been used.
			--the value is +16 if
			--transparent.
			if (peek(0x5f00+col)<16) then
				--drawing the current
				--pixel to screen.
				pset(x+(px*fx)+offx,y+(py*fy)+offy,col)
			end		
		end
	end
end
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Cart #celeste_crux_classic-0 | 2024-09-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Welcome to Picotron's Universe

Picotron's Universe was been born by the Roblox vaultage Picotron Cartridges

to watch this video, press the play button or click/tap the text that says Febten's Pineapple Pizza Act 1


Also please Ignore Randompersonscrazystuff's Video, It's randomly a meme if you preferred it as "Roblox"

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Cart #turnrand-3 | 2024-09-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #trianinemensmorris-1 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #unmatch-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #luduslatrunculorumlatrunculi-1 | 2024-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #bikewave-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #rotafortunae-0 | 2024-09-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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