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Cart #1896 | 2011-11-01 | Embed ▽ | No License

Defeat the foes on the other side of the wall and claim the prize they protect.

5 comments


Cart #1894 | 2011-11-01 | Embed ▽ | No License

(just a test) :D

0 comments


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Cart #1888 | 2011-11-01 | Embed ▽ | No License

Let's try this again!

Knight Quest is an adventure map featuring the sword. Knight Quest has 5 levels. THAT'S RIGHT! FIVE! I spent quite a few hours working on it and I am quite pleased.

What to expect:

  • You get to use the sword!
  • 5 levels of monster fighting fun!
  • Some possible bugs!

I should also note that there're significant difficulty progression issues. By that I mean that you will face some hard challenges followed by some extremely easy ones. I would try to fix them, but I have been up all night and I don't want to. Also, I really don't plan on updating this at all. It was my first map, and it was mostly a learning experience. If there is anything significant that I really need to change I will...

That being said, thanks for playing and tell me what you think. Have fun!

~JBlazeheart

2 comments


VERSION UPDATES
2 parts out of 8 are complete.

This is currently a demo and is not finished. Please bare with me on this one.

DESCRIPTION/STORY
You are Voxatron, you recently beat the most powerful dragon in the world. You thought your quest was over, but it isn't. A bunch of evil masterminds devised a series of tests that are supposed to kill you. Each is harder then the last. Can you complete them all and escape this strange prison?

Please play this demo in the BBS Levels section in Voxatron when available

Download Here
(Right click the link, then press "Save As")

0 comments


Knight Quest is an adventure map featuring the sword. Knight Quest has 5 levels. THAT'S RIGHT! FIVE! I spent quite a few hours working on it and I am quite pleased.

What to expect:

  • You get to use the sword!
  • 5 levels of monster fighting fun!
  • Some possible bugs!

I should also note that there're significant difficulty progression issues. By that I mean that you will face some hard challenges followed by some extremely easy ones. I would try to fix them, but I have been up all night and I don't want to. Also, I really don't plan on updating this at all. It was my first map, and it was mostly a learning experience. If there is anything significant that I really need to change I will...

That being said, thanks for playing and tell me what you think. Have fun!

~JBlazeheart

EDIT: I'm new to this, so I need to ask. Will this be automatically added to the levels section or do I need to do something fancy for that?

EDIT 2: I figured it out. I feel kinda dumb now. New question: is there a way to delete this post?

2 comments


Is there a possibility to add the multiplayer option to Voxatron in the future? I'd see endless opportunities for different PvP and co-op gamemodes.

1 comment


The editor should have an automated tutorial mode :)

I find it difficult to create simple things, like variously colored blocks. The prefabs that come with the editor are a little lacking, and I have to create new prefab types to add stuff to the level.

It would feel more intuitive to me to work as if in ms-paint, as opposed to a modeler, or have such an editing mode (probably as default). I hate modelers, which is part of why I was looking foward to this editor.

Supporting the keyboard would also be less fiddley than the mouse, or having some sort of sizable grid system.

Then again I only messed around with it for 10 minutes.

0 comments


Cart #1875 | 2011-11-01 | Embed ▽ | No License

My first map so hope you enjoy it and hopefully I'll get better at making maps!

0 comments


Hello !

First, congratulation. Less than 2 days after the humble bundle release, 200 000$ have been collected. That's incredible...

Anyway, a suggestion befor the forum gets crowded : will the editor allow animation creation ? (such as the cute scenes in the youtube previews). That would be really cool to animate landscapes of allow cut scenes between levels !

EDIT : reading more carefully the vox.txt file, it seems that I had got an answer already :
"Support for multi-frame voxel objects and monster design is coming in a future update"

0 comments


Hi,

I see this problem has been encountered on the [Linux build]( https://www.lexaloffle.com/bbs/?tid=252)
I am on a Mac Pro 2.66 xeon processor, 5gb ram, ATI4870 512gfx and running the latest version of Lion. All the keys apart from S work. The computer is at least 5 years old now - but it's fine...runs SCII, TF2 etc, without issue.

I tried running the game on my 1 yr old Macbook Pro (i7 4gbram 330m gfx). It runs a treat.

Very conscious that we're only at Alpha stage, so not moaning - just reporting so you guys are aware of the problem. Let me know if you need any more details of the rig it's on.

I let support on the Humble Bundle know of the problem too but thought I'd pass it onto you guys direct.

All the best.

0 comments


Cart #1863 | 2011-11-01 | Embed ▽ | No License

Cart #1768 | 2011-11-01 | Embed ▽ | No License

Welcome to the Wind Quest! Version 1.1!

Story:

Since the old times, your kingdom has been devastated by the wind, hurricanes, and all kind of natural air-related disasters. As you're the next heir in the kingdom, your father asked you to get the legendary "Wind Crystal" to calm and control those lands...

People have been talking about a a mysterious crystal that was seen in a huge fortress with monsters, so with that as your only clue, you arrive at a nearby forest feeling that you're not alone anymore.

[b]Notes from the author:

[ Continue Reading.. ]

2 comments


Cart #1862 | 2011-11-01 | Embed ▽ | No License

This level is very much a WIP. I need sleep though, so its being uploaded.

To do:
Third level: enemies & paintings.
Finish fourth level
Start 5, 6, maybe 7

1 comment


Is this in future plans? Possible?

2 comments


[**could not embed: 1337]

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Hi! I bought the Voxatron alpha some hours ago and recently got around to trying it out.

It runs, but I hear no audio at all. I'm on x86-64, but with the necessary 32-bit libraries installed.

What mechanism is used to play audio? The binary doesn't seem to link to any audio libraries. Do I need ALSA's OSS compatibility stuff? PulseAudio? (I just use ALSA.)

Thanks in advance, and the game looks really cool. :)

10 comments


Basically, just a mini-boss level. A test for the editor.

0 comments


Cart #1827 | 2011-11-01 | Embed ▽ | No License

This is my first level. It's nothing special. I did spend some time balancing the difficulty. Hope you like it.

1 comment


Cart #1834 | 2011-11-01 | Embed ▽ | No License

Protect the Apple Store from utter destruction.

Short, but hopefully fun.

Download - Apple Store

10 comments


This is just a quick question about the map editor, Im making a custom map (Called Wind Quest, you can find it on the BSS Levels :3) and I managed to do some crazy stuff, from timing mobs to making nice platform rooms with tons of challenge.

The question is: Is there any way to change the "start" room? While I know that It always starts with the room 0, I created a new one that I'd love to use as my start, but I dont want to ditch the room 0 I had created before.

Also, awesome job on the editor, its a beast.

Ps, looking forward to see that mob editor part ;) Actually I'd love if its just about generic entities so we can change the player to fit our maps :P

Thanks again,
Elratauru.

Edit; Also..quick one, how can I update my map on the BSS Levels ingame without creating a new forum post?

0 comments


Cart #1820 | 2011-11-01 | Embed ▽ | No License

Seven levels of fun and excitement! More to come soon!

0 comments




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