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Is this in future plans? Possible?

P#1865 2011-11-01 04:08 ( Edited 2011-11-03 16:45)

Distant future plans. I've already done some work on how to sync a large amount of voxel data over a network, and I've built the game on a strictly deterministic system to keep this possibility open. For now I'm completely excited about getting the single player game and editor solid though. I'm also keeping the design open to do local multi-player at some point. Larger maps are a bit tricky but I don't see a pressing need for them at this point -- I quite like the way small maps frame pieces of the world.

P#2126 2011-11-01 19:06 ( Edited 2011-11-01 23:06)

Awesome too hear that there are plans, even if they are distant futurish.
Also, good work so far on making single player work :-)

P#2624 2011-11-03 12:45 ( Edited 2011-11-03 16:45)

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