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WalrusesAreAwesome

Hey all!

I was wondering if anyone knew what exact line algorithm PICO-8 uses. It isn't documented anywhere, and curiosity has led me down a few rabbit holes, so at this point I figured I'd just ask. I don't think it's Bresenham's line algorithm, but it seems pretty close?

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Cart #my_first_dice_game-0 | 2022-07-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Help a game dev make their first dice game the best it can be.

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Cart #zehugaponi-0 | 2022-06-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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U - Accelerate
D - Brake
L and R - Steer
Z - Honk


Welcome to Desert Plus, the sequel demake to the critically un-aclaimed Desert Bus!

The original

Desert Bus is one of the 6 planned games for the unreleased Sega Genesis game Penn & Teller's Smoke and mirrors. Most of Smoke and Mirrors's games were intended to trick one of the people playing it. Multiple games involved secretly cheating in a 2 player game, but this one is build to enrage the player through monotony. The objective?

Drive from Tucson, Arizona, to Las Vegas, Nevada in real time.

360 miles. A maximum speed of 45 miles per hour. A slight pull to the right. Don't drive off the road, or you'll be towed back to the start, also in real time. Just 8 uninterrupted hours of you, and the road.

[ Continue Reading.. ]

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Cart #srabapaso-0 | 2021-06-13 | Code ▽ | Embed ▽ | No License

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Cart #jawirapuda-0 | 2021-04-27 | Code ▽ | Embed ▽ | No License
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Steep enough lines aren't rendered correctly when they originate off screen

This code should draw a completely solid screen. It does not.

cls()
for i = 0,260 do
line(i,127,i-5,0,1)
end

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