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petpolitics
Dungleon
by petpolitics
Siege of Darkwood
by petpolitics
Rab Bab
by petpolitics

Dungleon

Can you discover today's dungeon in 6 attempts?
Some of the dungeon's secret rules are given to you and the rest you will discover over time.
For an optional challenge, make sure you reuse your close and correct guesses in your next guess.

Cart #dungleon-4 | 2022-05-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

How to Play

Modes

Daily Single - Classic one dungeon per day
Daily Eight - Eight dungeons per day

Note: The game's randomiser is seeded so that everyone sees the same puzzles each day.

Game Controls

Arrows - Move cursor around the board
O - Make selection
X - Delete selection

[ Continue Reading.. ]

8
1 comment



Hi All,

I wrote a small function to scale 8x8 sprites using a sprite number instead of using sspr() itself and having to pick out the x and y position each time.

I'm using it for the Toy Box Jam 2 where you have a spritesheet already made and you want to quickly resize things.

Updated function with feedback from @freds72 and @MBoffin:

function xspr(sprt,x,y,w,h)
	--sprt: sprite number
	--x: x position
	--y: y position
	--w: new sprite width
	--h: new sprite height
	local sx=(sprt%16)*8
	local sy=sprt\16*8
	sspr(sx,sy,8,8,x,y,w,h)
end

Original function:

function xspr(sprt,x,y,w,h)
	--sprt: sprite number
	--x: x position
	--y: y position
	--w: new sprite width
	--h: new sprite height

	local sx=0
	local sy=0
	for i=0,255,16 do
		if(sprt>=i) then
			sy=flr(i/2)
			sx=(sprt-i)*8
		end
	end
	sspr(sx,sy,8,8,x,y,w,h)
end

Probably already exists someplace but thought I'd share my own solution to the problem.

[ Continue Reading.. ]

3 comments



To motivate me to continue working on the project I'm uploading a WIP version of a platformer I've been making.

Feel free to offer feedback but I know it's rough around the edges!

Cart #rab_bab-7 | 2021-04-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Latest changes:

  • Improved jump physics
  • Particle collisions on death

Check out my other games!

Siege of Darkwood
Striking Thunder

5
7 comments



Cart #siege_of_darkwood-9 | 2020-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

This is my remake of a long forgotten 68k Mac shareware game of the same name, originally created by Robert Chancellor. I've updated the rules from AD&D to D&D5e and added some extra items.

Aim

You play as Derek Silverhand and are tasked with protecting Darkwood from Torque's approaching hordes.
Survive 10 waves of enemies to win the game!
Darkwood will fall if Derek falls in combat or the advancing hordes destroy the castle!

How to Play

Prepare yourself

Buy equipment like swords and armour from the 4 item shops.

Enter the battlefield

Enter the battlefield and engage with your target

[ Continue Reading.. ]

7
16 comments



Cart #striking_thunder-0 | 2020-05-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Arrows move

Z/C shoot

X switches ship mode.

The Robot mode's weapon reflects enemy shots. If a reflected shot takes out an enemy ship, you gain a charge.

Decided to have a crack at making a shmup after rolling the name Striking Thunder in the #RNDGAME2020 jam. Kudos to Dan for creating the title screen.

2
0 comments