This is with the current latest release v0.2.2 on macOS 11.2.1 (if that's relevant):
If I try to export a sprite sheet, then modify it in an external program, then import it, I get a "could not load" error message. It also doesn't seem to matter whether I modify it externally, since export sprites.png and then import sprites.png shows the same error. Nothing seems to be logged to stdout or stderr.



by a2


A continuation of my previous WIP and an entry to the first ever GameShell GameJam (itch.io)
Synopsis
Play as Shark X, a NASA experiment sent into space (accidentally), to save the aliens living on Saturnian moons from a threat that comes from afar.
Credits
- Original shark idea from a GIF I found online and my partner who loves sharks
- Stereotypical 90's space shooter music by user