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Alchemy Deluxe

Cart #alchemy_deluxe-2 | 2020-03-18 | Code ▽ | Embed ▽ | No License

A PICO-8 remake of Alchemy Deluxe, PopCap's 2001 game for PC (and later Mac).


  • Arrow keys to move cursor
  • (X) to place tile
  • (O) to discard tile

Version History

0.2.1 - Fixed: missing tile on game start
0.2 - Tutorial; game music by @gruber_music
0.1 - Initial public version

P#72744 2020-02-05 00:24 ( Edited 2020-08-21 22:36)

All Comments
:: dw817

Good. After 748 points though the game showed no sign of getting more complex. Suggest you add a new symbol or color after every few 100 points or so to mix things up.

P#72753 2020-02-05 05:32
:: a2

@dw817, thanks for the feedback! The game only becomes more complex on each subsequent new board (level). That's how the original game works so I was gonna keep it that way for now. :)

P#72764 2020-02-05 12:39

I love the bubble animation. Very well done.

P#72992 2020-02-11 19:51

Fun game. I got to ~900 points on the first level and couldn't get the final empty space. :)

I like the dialog balloons containing the tile.

The tutorial is nicely done and useful.

Some background art behind the board, where the dark blue is, might be nice.

P#74084 2020-03-20 18:31

Discovered this kinda by accident. Awesome little game!
Very nice implementation on PICO-8.
And pretty art too!

P#77676 2020-06-04 16:19

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