P#11705 2015-07-19 20:45 ( Edited 2015-07-22 22:52)
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change weapons with q and e once you collected it.
please feel free to re-mix :)
Playing with new ui features
I am thinking about capturing a tutorial on how to do it :)
feel free to remix
This is a file that I use to teach how to upload levels :)
please let me know if you have any questions :)
use q and e to go up hover or land :)
This is fixed up level by: D
see original at shooter test
it's been done a while ago and some things stop working. I fixed up some things, like; made a new player,
and made custom monsters drop items. Also put in door pickups with triggers.
It's a very good engine to build a fun space shooter :)
Thx guys, it's working fine now...
I tried to make a moving platform the other day and couldn't get it to move on X axis...
What am I doing wrong? It use to be you make a monster set it to patrol, lock Y and you got yourself a platform...
Where he/she talks about bullets giving you negative damage (effectively healing a player)
I didn't know bullets can do this so I made something to test it out. You have a monster that heals you if your damage is less then 3.5
dubstep gun by: Sam, instructor Matt upload and optimization by: Greg
We had trouble uploading this at first with size of cartridge 1.05 MB, then we reduced
the size to 265 KB and it uploaded no problem
This was put together during digital monkey school camp summer 2014
Please feel free to use and remix.
Zep, we are writing an online class "intro to voxatron". Would you be interested, taking a look at what we have so
far? We just finished outlining 16 session and about to stat recording videos. Please let us know.
Bryan made this in digitalmonkyeschool class.
It's inspired by a puzzle made by user "D"
I been having trouble figuring out how to draw a map (room)
Can someone do a cartridge that does nothing else but draw a map.
So I don't get lost in code for player controls, etc...
Thank you so much in advance :)
Just a character that can push and pull the box for later use :)
fill free to re-mix
Idea came from playing Kling's original cart "Ace (part 1)"
It's pretty hard
Got 2 new logitech controllers, because you guys been making multyplayer games...
So this is my colab 3 player game engine
Please fell free to re-mix :)
added room 5
Simple crossy road "engine", not completed...
Please re-mix :)
I guess this is as good as it gets, I have a bit of trouble with cars sometime they get destroyed right after they been emitted, Specially longer one, so I am guessing it's gonna get even worth with Trucks and Trains.
Suggestions are welcome. :)