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Cart #4923 | 2011-11-25 | Embed ▽ | No License

I hope you enjoy this map. It took me about three weeks so far. It's not done just yet, so I would appreciate some feedback. The game may crash on you, and if it dose play it in the editor and make sure to play it in the sequence I listed below.

I discovered at least one reason for crashes. If you make an object that is 128 x 128 it can cause some problems. My previous game “Viking Adventure” crashes on the second level I believe for this reason.

Thank you Zep for making this game. I always wanted to make a game, and this helped me do that on a small scale. I learned a few things about game design that help me appreciate what goes into game. For one it's not a good idea to make a game alone. I put way too much time into this. Second, pacing a game is very important to keep people interested. For this game I made fighting stages and obstacle stages to change things up.

If you need to play this in the editor please follow this sequence: 0,1,2,3,4,5,6,7,9,10,11,8,12,13,14,15.

P#4924 2011-11-24 23:42 ( Edited 2012-12-31 03:13)

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I played a level on the BBS that started the game with one life. Does anybody know how to do this? I may be wrong, but I'm sure it happened, and not because I lost my lives in the previous level. I just can't remember which level it was, otherwise I would have loaded it in the editor to find out how it was done.

P#4762 2011-11-22 02:04 ( Edited 2011-11-23 19:24)

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I'm working on a level I named The Last Dragon, and would love to place the dragon from the original levels in my map. If there is a way please let me know.

P#4689 2011-11-20 01:50 ( Edited 2011-11-20 11:58)

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I was wondering if saving over the default objects in the editor and customizing them may cause problems when you upload your map to the BBS?

P#4639 2011-11-19 00:17 ( Edited 2011-11-19 06:21)

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Cart #4298 | 2011-11-14 | Embed ▽ | No License

Sorry, I needed to make an important change to make the final battle much harder. Version one can be easy and version two hard.

P#4299 2011-11-13 21:48 ( Edited 2011-11-15 07:00)

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P#4297 2011-11-13 21:45 ( Edited 2011-11-14 02:45)

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Hi Zep, can you please place this level in the WIP/Exp, or if you could just delete it. I would appreciate it. Thanks

I was attempting to make a viking adventure. The game has two routs. The second rout is triggered by a hidden key that opens a secret passage. Each stage becomes increasingly difficult. I also placed a reference to another game I like, it's really subtle.

Please let me know if you encounter any problems. I can't seem to create the final exit to complete the level. I set the exit to a room that doesn’t exist, yet it brings me back to another room. So, for now once you end up back at the boat the game is over. Maybe someone can help me with that.


P#4296 2011-11-13 21:38 ( Edited 2012-09-22 20:08)

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I experimented with timed structures and tried to direct the player near the end. Try to avoid the hole until you see the arrow. I'm afraid people may get stuck behind the timed structure when the enemies come. Let me know how your play-through went.

Cart #3582 | 2011-11-08 | Embed ▽ | No License

P#3584 2011-11-07 21:35 ( Edited 2011-11-08 02:35)

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Cart #3414 | 2011-11-07 | Embed ▽ | No License

Hope you like it. I can't figure out how to move to another room or how to get the completed level object to appear.

P#3416 2011-11-07 00:15 ( Edited 2011-11-10 02:41)