Very simple and quick cart to play around with The Coin Hexagon puzzle (https://youtu.be/_pP_C7HEy3g)
Move the cursor with arrow keys. Hold z while moving to change up/down slant
Grab and drop coins by pressing x. You can only drop coins where they will have 2 neighbours, and you can't move them through narrow spaces. Try to get from the starting position to an hexagon in 3 moves. Good luck :D
A little simple expansion of the original Sokoban, this time with logs! Basically, long boxes. Arrows to move, X to undo, and cover all targets (purple dots) with logs to win.
The current version has only 2 levels; one is boring, and the other is copied. That's why I invite all of you to make levels! To do so, simply use the map editor; place sprites of the first half of the first row for boxes/targets/grass/walls/player and of the second row to place logs. A sprite with a '2' and an horizontal (or vertical) dash will spawn a 2-long log from the point you placed the sprite and go to the left (or up). If the sprite is purple that means it will spawn a target below it. Have fun :D
My very first finished game, ever! It's a demake of an old game from my childhood, which is sadly no longer online (at least the version I fondly remember), so here comes the fix. It's a mix between match-3 and 2048. Three of each kind give one of the next. Will you reach gold? (Please don't, the sprite for gold is very dissapointing)
This is also my first project made with Pico 8, as well as the first time I do pixel art. Both of those turned out to be both easier and more interesting than anticipated :D
If anyone has any suggestion to improve it, please do so! Also, it's missing music, and I can't fix that by myself (yet)