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ElBebo
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Hello everyone,

during the past month I've been working on a platform game. Since I still be learning how Pico-8 works I just wanted to try writing some code and painting some nice sprites just for fun. The result is "Into the Kaloo" (the name doesn't actually mean anything!): a good platform game in which player controls a fantasy character who can jump and shoot with its bow to open passages through rocks and defeat enemies. The game is made of 4 levels and a final boss.

I would like to find a musician capable of creating all of the musics and sound effects that the game needs: I would provide a list with all of the sound effects and musics and the lenght for each of them, and once completed the creation stage I would add the sounds into the game.

Hope you will find Into the Kaloo interesting! Have fun :)

Cart #56003 | 2018-09-01 | Code ▽ | Embed ▽ | No License

P#56004 2018-09-01 11:10 ( Edited 2018-09-03 12:00)

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Hello everyone,

I'm just wondering which of the handheld machines currently on the market are able to run Pico-8 and its games. I just saw that a couple of recent threads are already active about this topic (I'm referring to the ones about Gameshell and PocketCHIP) but I couldn't find any list.

Since I'm very interested in development for handheld consoles and I would like to start with something related to Pico-8, I'm asking you which are all of the known portable devices capable of running our fantasy console!

Thank you in advance for the answers :)

P#54675 2018-08-04 08:04 ( Edited 2018-08-05 05:36)

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Hi everyone, I'm glad to join PICO-8's community!

I heard about the "fantasy console" for the first time when I became aware of the newest Humble Bundle. Just the idea of a tiny virtual machine on which is possible to create little softwares to play on the same system on which they have been made amazed me. It could make no sense being already limited in game development, but it perfectly agrees with the meaning of "vintage" and "retro".

I come from a childhood during which I used to play many old games through emulators, but I also had the chance to buy a real NES (..obviously my favourite console)! I have been able to study what makes games enjoyable to play thank to my passion for game development, in fact I started learning coding and game design by himself at early age. I did not have many experiences with different programming languages or game engines: I started with GameMaker and kept growing my knowledge in using that great tool.

During 2016 I founded Credici, a development team with which I'm developing a PC game dated to be released at the end of spring. I would like to continue talking about Credici and our game but I feel it would be inappropriate "making advertising" on this forum.

Here are my questions:

  • How PICO-8 born? (I didn't find much surfing the net..)
  • What "BBS" stands for?
  • When you find someone to have a collaboration with, how do you work on the same cartridge at the same time? or how do you merge your jobs?

Thank you in advance for the answers!
I hope to feel comfortable in this community and to have good relations with you other :)

Cart #34942 | 2017-01-04 | Code ▽ | Embed ▽ | No License

P#34943 2017-01-04 18:11 ( Edited 2017-01-05 04:49)

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