Log In  
Follow
MrKozlowski

Cart #38968 | 2017-04-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

A Customizable terrain generator under 512 characters

4
0 comments



Cart #31454 | 2016-10-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Sos was unable to join us at the GIC/PGA this year, so we held a small jam in his honour. A simple game where you have to help Sos make salad, while preventing hot sauce from getting into the salad.

Controls are arrow keys. Prevent only sauce from falling in, if you'll prevent veggies 3 times, you will lose.

1
6 comments



Cart #geyzuzezo-0 | 2019-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

Hey everybody, this is my first game in PICO-8. A 2D racer in the vein of Super Off Road or Skidmarks developed in under a week. Your goal is to be fastest you can be. To help you achieve that you have a timer and ghost car racing alongside you.

Accelerate with up. Decelerate/reverse with down. Turn with left and right. That's all there is to it. The moment you drive over the checkerboard, the race starts.

It's got plenty of problems and bugs:
-audio sucks. I can't do audio. it's like programmer's graphics, only worse. fortunately you can turn it off.
-art. my drawing sucks. I also didn't have enough place to create 8 more 16x16 car sprites, so the rotation looks choppy
-if you stay on one lap for too long the game will run out of memory, as it is always recording :D

[ Continue Reading.. ]

8
13 comments



Cart #30062 | 2016-10-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Another thing I've been working on, a 2D fluid dynamics in PICO-8 using vector field.

Probably could use some optimisation. Press and hold button to add pressure at random point.

4
0 comments




I've started playing with PICO-8 yesterday, and wanted to level up my skills by creating this simple demo.

It's based on the old demoscene approach of building LUTs (look up tables) for angle and depth of each pixel, and then using the values as texture coordinates.

If you want to learn more about the effect, my friend Ben has a great writeup on it:

http://www.benryves.com/tutorials/tunnel/

2
3 comments