- Score system implemented
- Bugfix: Defeating a boss after dying (or vice versa) is now impossible
- Bugfix: Boss health bar now properly disappears after using a continue
Witch Loves Bullets is a side-scrolling shoot'em up, containing 4 levels and boss battles.
It features varied enemies, a couple of powerups and parallax scrolling.
The game now has a score system with a combo multiplier,
so defeating enemies in succession will grant you more points !
Press C to shoot, and X to use your secondary weapon.
The music was composed by Dustin van Wyk (@WykDustin) and transformed by me into Pico-8 chiptune.
Please report any bugs if you find them ! :)
Hope you enjoy !
Cool game! The bubbles underwater was a neat mechanic twist and the way ghosts move gives reason to use both powers.
Two things: First boss can be cheesed by staying in the right corner and spam bubbles. Also I lost to second boss but bubbles defeated him at the same time. When I hit continue it went to next stage with no character.
Love the music!
Very nice game. I love the shoot/floating bubbles mechanic and the final bosses, good job!
Minor bug: the boss health bar sometimes stays on screen when you repeat a level after continuing.
(shameless plug: I also made a game about witches a while ago (https://www.lexaloffle.com/bbs/?tid=29847) and your game feels to me like the shmup sequel I would have loved to work on someday :)
Thank you all for the feedback !
Thanks ! I was actually slightly inspired by the
original Cotton. I didn't know there was a
Cotton game on the snes though :)
Thank you ! The bug should be fixed now.
Your game is pretty cool ! I liked the atmosphere and the art style :)
Certain level design sections (the walls) are repeated, and enemies are always spaced by two blocks, which allowed me to place more of them in the cart. Levels are about 3 times as long thanks to this. I was very close to the token limit by the end though ^^
[Please log in to post a comment]