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Cart #36192 | 2017-01-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Tiny Escape!
An endless escape from the deadly roof

you are a poor pixel imprisoned in a tiny dungeon, and you only have the hope that there's a light at the end of the tunnel, if there's one..
Turn on the tv ( pause/ turn on )
Start with X/O
Move left/ right to jump into the holes on the floor, don't reach the roof!

This is my first game. I'd like to thank TRANSEVOL_DOG for the opportunity to make a very simple game with some things already written. it was challenging and funny, and made me more confident on making games.
I know that my code is pretty bad written, i'm not against critics or hints because i think that someting can always be learned, so if you have suggestions don't hesitate!


P#36198 2017-01-21 12:46 ( Edited 2017-01-30 16:53)

NICE. You did a great job with this little escape game. The ramp-up to a hectic escape felt just about right. Well done.

P#36202 2017-01-21 13:14 ( Edited 2017-01-21 18:14)

@nephilim Thank you! it means a lot for me, as i had some doubts on how fast it had to accelerate in order to not tire the player.
Thank you again!

P#36203 2017-01-21 13:59 ( Edited 2017-01-21 18:59)

THAT WAS AWESOME! The noise at the end blew my ass off. For such a simple game it has a surprising amount of Zone to it.

P#36290 2017-01-22 10:54 ( Edited 2017-01-22 15:54)

@thing_stuff thank you!

P#36297 2017-01-22 12:37 ( Edited 2017-01-22 17:37)

Very good, I love it!

P#36621 2017-01-24 22:43 ( Edited 2017-01-25 03:43)

The speed ramp up from very slow to max in a snap!
Also I could keep up at max speed without any issues by mindlessly going left and right until boredom took place... :P
Apart of that it's a fun little game for a few mins. =)

PS: For a 1st game it's a quite good job!

P#36626 2017-01-25 00:11 ( Edited 2017-01-25 05:11)

@Scathe thank you!
@JustBurner yeah i didn't want to bore the player in a too slow speed increase, after all it's a tiny game ( with a pretty old concept ahah)
Maybe when the jam is finished i'll rewrite the speed logic to remove the max speed, effectively with a pc keyboard i noticed that it was simpler than on the pocketchip that i used to develop :)
Thank you !

P#36634 2017-01-25 03:41 ( Edited 2017-01-25 08:41)

I appreciate the way that the speed picks up quickly. I'm a huge fan of simple games like this or things you'd see in Game and Watch Gallery. One issue with those is that it usually takes a while for the speed to get to a challenging level.

Nice job on the model, too! I was thinking it might be a dungeon crawl or something.

P#36649 2017-01-25 09:03 ( Edited 2017-01-25 14:03)

Regarding the model i decided to get inspired by the first prince of persia (in which effectively you had to run against time) , in fact there are the stones , torch and skull of the first levels:)
Thank you !

P#36656 2017-01-25 13:22 ( Edited 2017-01-25 18:22)

Fun game! I included it in my compilation video series of the Tiny TV Jam games, if you’d like to take a look :)

P#36723 2017-01-26 12:23 ( Edited 2017-01-26 17:23)

well, felt a sense of impending doom so nice job on that D:

also i like the bricks and the skull :)

P#36856 2017-01-29 11:58 ( Edited 2017-01-29 16:58)

Thank you @kittenm4ster! I'm happy it had such effect on you!
And thank you @Jupiter_Hadley!

P#36904 2017-01-30 11:53 ( Edited 2017-01-30 16:53)

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