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Cart [#17003#] | Copy | Code | 2015-11-24 | Link
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New Version 1.1.1:
Oops I introduced a bug with previous version. Fixed!


Version 1.1:
As I was asked several times, I added options to allow manual fire and non inverted Y axis.
I also slightly lowered the laser sound as it was a bit annoying (It is still but lower :D)

I finally found the time to finish my shooter.

Here is Hyperspace, a 3D shooter with endless enemy waves. Try to beat your score during your last stand! Dodge through asteroids, resist enemy waves and defeat the bosses.

The barrel roll (with X) allows you to be untouchable for a short period of time.
The time is accelerating continuously so kill all enemies the fastest possible to get the best score.

I struggled a lot with token limit and I couldnt implement all i wanted. The code is messy as hell as I had to hardcode everything to save tokens
More sfx/music can still be added if I find some more tokens.

Looking forward to seeing your feelings about the game! And dont hesitate to share your highscores!

PS: The webplayer may have some slowdowns from time to time, the game in pico 8 client should run at a stable 30fps

shooter 3d
P#15939 2015-10-27 20:34 ( Edited 2018-05-26 14:38)

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This is very impressive.
I'm kind of at a loss for words.

P#15941 2015-10-27 20:55

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This seems like quite a feat! Good job, nice demo. :D

P#15944 2015-10-27 21:10

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anyone else seeing a potential wipeout or elite game?

P#15945 2015-10-27 21:17

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This is all kinds of wonderful!

P#15946 2015-10-27 21:20

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ohhhh... myyyyy.... :D

P#15948 2015-10-27 21:39

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I saw this on twitter a few days ago, awesome job! It makes my 3D demo look like "hello world" :)

P#15949 2015-10-27 22:27

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omg!! this is so good! <3 so impressed! it's so smooth too!

P#15950 2015-10-27 22:27

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This is magnificent.

Oh the lens flare!

P#15953 2015-10-28 03:01

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This. Is. Incredible.

P#15955 2015-10-28 06:57

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I was waiting for this. Runs really well too!

P#15956 2015-10-28 07:18

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Wow that rocks! Awesome!

(BTW as you asked it today, this runs terribly smoothly on my home PC.)

P#15962 2015-10-28 16:04

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excellent!

P#15982 2015-10-29 00:07

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I'm surprised by how well this runs in the browser given the quality of the 3D engine.

Will this be a full game at some point?

P#16711 2015-11-17 12:53

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Thanks everyone!

Yes it is gonna be a full game (very soon)
I'm struggling with token limit atm!

P#16714 2015-11-17 14:19

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Good job making this game a reality. Hopefully Pico-8 0.1.4 will alleviate some of your token woes.

P#16814 2015-11-20 20:36

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this is soo amazing, and prety fun

P#16817 2015-11-21 00:03

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Wow, just, wow.

P#16827 2015-11-21 04:36

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very nicely done!

P#16934 2015-11-23 14:48

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yay! the new changes are great! much more playable now!

really enjoy the transition from the game over explosion to starting again.

P#17012 2015-11-25 00:29

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This is incredible on so many levels. Though, if I were allowed one nitpick, I'd rather have an option to choose between continuous fire and single shots instead of continuous fire and literal always firing - no game had that ever.

P#17050 2015-11-25 18:44 ( Edited 2015-11-25 18:44)

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I dont think single shot laser would fit well with the pace of the game. Imagine how you would have to spam the fire button to play ! That would be uncomfortable. Plus I'm doing a trick with the laser sound where the sfx is looping (playing one sfx per laser caused glitches for some reasons) that would make single shot technically hard to do.

To explain a bit my reflexion about the fire: Initially the system was more complex with an energy gauge that was consumed by barrel rolling and firing and recovered slowly when not doing anything. So you had to pay attention for that. Finally I dropped it because I wanted a more immediate/arcade feel and I was desperatly looking for tokens to finish the game. The auto fire was here because you actually have no interest in stopping firing without the energy gauge and you can play the game with only one hand if you want. But I could let only the "manual fire" after all (if I ever need to find tokens for some future updates...)

P#17052 2015-11-25 19:20 ( Edited 2015-11-25 19:49)

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That's so impressive!

P#17513 2015-12-05 08:52

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Sick space shooter! :D

P#17523 2015-12-05 11:43

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I don't know why, but this is one of the coolest looking games I've ever seen.

P#17582 2015-12-07 04:49

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This is amazing! I love the look and everything. Well done!

P#17645 2015-12-10 00:19

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Ah, I am astonished, such a great piece! One of the best games I've played for PICO-8

P#20594 2016-05-14 22:27

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Great game, very fun to play especially with a controller.

P#25456 2016-07-17 14:09

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i can't stop playing this game. MASTERPIECE

P#29652 2016-09-29 02:48

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It's increidble! Awesome game!

P#29653 2016-09-29 02:59

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O U T S T A N D I N G !

I don't know if you've seen Colony Wars for the PS1. If not, you should. Might give you some good ideas. To me, it was one of the best 3D shooters I ever saw, period. It came out for the PS1.

https://youtu.be/XDJ7xJ2KNXI?t=225

P#29669 2016-09-29 11:46

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This is amazing! It's just like Star-Fox but in Pico-8! I have no idea how you textured the ship as well but it looks great

P#29837 2016-10-02 17:29

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Easily one of my favorite games on this website, the 3D graphics kinda blow me away. As some others have said...Elite, possibly?

P#53036 2018-05-26 14:38

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