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Cart #mot_grandprix-8 | 2021-10-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Title screen artwork by Marco Vale

Update: The track editor is now available here.

Step back in time to an era when folk were real folk and racecar steering wheels were real steering wheels.
Mot's Grand Prix is a pseudo 3D Formula 1 racer inspired by Grand Prix Circuit, Continental Circus and a bunch of other 80s/90s racers I've forgotten :).

Strap into your single seater and blast around 3 classic race courses. Conquer the twists of Suzuka (respect the hairpin!), brave the fast sweeping curves of Brands Hatch, or master the balanced Silverstone circuit.

The game has 4 difficulty levels plus a practice mode to learn the courses without the pressure of racing.

Controls

  • Left/Right = Steer
  • Z/Up = Accelerate
  • X/Down = Brake

Mouse control

You can also enable mouse control in the pause menu. It has 3 settings:

  • Off = No mouse control. Keys/gamepad only.
  • Steering = Mouse controls steering (left/right axis). Keys/gamepad controls acceleration/braking.
  • Full = Mouse controls steering (left/right axis) and acceleration/braking (up/down axis).

"Steering" mode can be quite playable if you use a large window size or full-screen mode. Use the keyboard keys to accelerate/brake as usual.
"Full" mode is not really playable unless you're some kind of robot, but can be useful for other input devices if they can be configured to output mouse movements (e.g. a Steam controller).

Tips

This is a game where you have to slow down for the corners!
Use the colour of the racing line to judge your speed.

  • Green -> You are fine
  • Yellow -> You are close to the limit, but should be able to make the turn
  • Red -> You are likely going too fast for the corner

If you're really having trouble, you can switch on "Auto Brake" in the pause menu. Auto-brake automatically slows you down for corners, but not to avoid crashing into other cars.

Don't be timid about muscling through traffic
There is no damage model. Your car is indestructible. Be fearless! :-)

Hope you enjoy this game.
-Mot

P#97606 2021-09-21 12:36 ( Edited 2021-10-12 07:00)

Just what I've been waiting for! Pretty challenging! I lost out on a podium place to my own suggested name. That stings.

P#97631 2021-09-22 02:08

I had no idea PICO-8 was capable of 3D of this degree :O and with driving physics this good!

P#97640 2021-09-22 09:08

This is great! Probably the most complete driving game on pico-8. The racing line indicator is really well done too.

P#97863 2021-09-26 21:34

~= Fantasy Review =~

Mot's Grand Prix for the PICO-8 is a near perfect port of the fast-paced, bumper-scraping, arcade indy racer! The smooth and accurately replicated gameplay retains the original's authentic racing feel, while the stunning graphics will having you fully immersed and physically leaning into turns as if you were playing on the original sitdown arcade cabinet. All three tracks make it to the home conversion without compromise, with room left on the cartridge for an attact mode and that earworm of a title theme that any season's Mot's player can pick out from across the arcade floor. While neither mouse nor joystick controls are a substitute for that rubber wheel in your hands, this is nonetheless a miracle port for the aging PICO-8 that shows it can still surprise us. Save those quarters for laundry. Mot's Grand Prix is a must buy.

P#98020 2021-09-30 02:06
:: kiiro

This is incredible.

P#98274 2021-10-06 11:57
:: extar

This is the best racing game I've played on Pico-8, brilliant game. I love the fact there's real tracks in the game, adds a level of detail you don't usually get in Pico-8 games. Top stuff.

P#98281 2021-10-06 15:07
:: Mot

@extar love your channel btw. How you manage to play games and talk so effortlessly at the same time I don't know.
Btw, the tracks were made by watching YouTube videos and trying to approximate them using the available background objects. Not the most accurate method, but hopefully recognisable.
And the music was actually my 3rd and final attempt - I told myself if I can't make a piece that doesn't sound like a piano full of cats falling down a staircase this time, then I'm releasing the game without any.

@ClockworkBard that's awesome. I can just imagine that in a ZZap! magazine in some alternate universe somewhere.
Actually, an in-character Pico-8 game review magazine set in a fantasy reality where Pico-8 is a real console sounds like a pretty cool concept come to think of it.

@Powersaurus thanks. I think I've said before, this game probably wouldn't have been made if Cab Ride hadn't shown what's possible with a pseudo-3D engine when pushed to it's limits. Huge wakeup call.

P#98307 2021-10-07 00:54

You are an actual wizard. This code is incredible

P#98471 2021-10-10 16:38

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