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Cart #49521 | 2018-02-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

Procedurally generated archery game, inspired by "Desert Golfing". My first effort at a Pico-8 game - came out pretty well I think!

Also on itch, with some basic mobile support - https://epbarger.itch.io/endless-archery

EDIT - I ended up turning this into a full-fledged iPhone game! https://itunes.apple.com/us/app/endless-archery/id1390437916

P#49522 2018-02-22 22:51 ( Edited 2018-11-08 03:42)

Great stuff - very addictive gameplay!
Heck of a start to your Pico-8 development.
Well done! :D

P#49523 2018-02-23 01:12 ( Edited 2018-02-23 06:12)

It's pretty fun, a good challenge, and the implementation feels nice and smooth, so kudos on that front.

Still, you need to jazz it up somehow, because it become monotonous after only a few screens. Not sure what you can do, though. Maybe some basic power-ups or some kind of survival mode that depletes/rewards arrows based on performance. I dunno, I'm better at fixing bugs than designing games. :)

P#49524 2018-02-23 01:14 ( Edited 2018-02-23 06:14)

@Liquidream - Thanks!

@Felice - I like the idea of depletable arrows. Maybe I'll work on a "Not So Endless" mode that includes some more mechanics

P#49558 2018-02-23 14:38 ( Edited 2018-02-23 19:38)

Surprisingly addictive gameplay. Well done! Nice and simple but very compulsive.

I kept trying to hit myself with an arrow.

P#49780 2018-02-28 09:44 ( Edited 2018-02-28 14:44)

Well I ended up turning this into a full fledged iPhone game, coming out November 14!

https://itunes.apple.com/us/app/endless-archery/id1390437916

If you want to to try the game for free via TestFlight, visit -> https://testflight.apple.com/join/p4TgVRuB

P#58825 2018-11-06 19:35 ( Edited 2018-11-07 00:35)

Well that is really neat! Good job with the terrain generation. it looks quite natural.

P#58845 2018-11-07 15:41 ( Edited 2018-11-07 20:41)
1

Thanks @hwd2002! Honestly, the algorithm is fairly simple. http://www.somethinghitme.com/2013/11/11/simple-2d-terrain-with-midpoint-displacement/ is a great explanation of how it works

P#58854 2018-11-07 18:28 ( Edited 2018-11-07 23:28)

Pretty neat ! You should get a real fanfare though if you hit the target on the first shot, either in the beginning of the game or right after you got one previously.

P#58858 2018-11-07 19:08 ( Edited 2018-11-08 00:08)

Agreed! I added that in the iPhone version - you get some nice confetti particles on hole-in-ones. I should add that to this version too! Haven't done particles in Pico-8 yet.

P#58868 2018-11-07 22:42 ( Edited 2018-11-08 03:42)

My son and I play this game all the time. Thanks!

P#80431 2020-08-06 21:50

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