Tiny spreadsheet app for PICO-8! Simulate an office vibe from the comfort of your fantasy console.
Currently
- Built-in keyboard
- Auto-saves sheet contents to local memory
- Export sheet to desktop as CSV
- Supports several functions (see section below)
- Reference other cells in your formula (e.g. A1, B2)
Next
- More functions!
- Support multiple functions in one cell
- Better memory handling
- Reference arrays (e.g. A1:G6)
- Formula helper
- Text formatting (e.g. change color of a cell)
- Copy/paste cells
- A nicer help page
Controls
- 🔼🔽◀️▶️ Move / Change selection
- 🅾️ Select
- ❎ Back

Playing Opossum Demo
Play through the first of eight levels in my upcoming game, "Playing Opossum". As this is an early alpha build, I'm looking for any and all feedback you may have. Thanks for playing!
How to play
- Use the arrow keys to move left and right
- Press the down arrow key to play dead
- Press Z to jump
- Press X to Joey Jump (requires Joey)

Finally something finished. Don't look at the code; it's scary! By the time it became obvious how it could be automated, it was already too far into being...not automated.
There are two layers of controls: On the physical keyboard, the arrow keys move the selector on the virtual keyboard and the x selects a character.
The virtual keyboard works normally, more or less: The virtual arrow keys move the selector on the virtual screen, the character keys work, shift and caps lock work--try things out. The menu key toggles selector position keys and Windows toggles the virtual selector. Ctrl, Alt, and Fn do nothing.
Write something or make ASCII art in a custom font not particularly suited to making ASCII art--or open it up and change the font (but don't look at the code).
Hello there and welcome to my first game I've ever made, I hope you enjoy :D
P1:
Left: Left Arrow
Right: Right Arrow
Punch: M
Block: N
P2:
Left: S
Right: F
Punch: Tab
Block: Q
This game is Incredibly simple due to the fact that I'm very new to gamedev and kinda poo at it.
There is probably better ways to code this but this works for me (if it ain't broke don't fix it).
Feedback would be greatly appreciated and I thank you for even looking at my game :D
Dung Danger is a cute dung pushing puzzle game where you navigate a little dung beetle as it rolls dung balls into their proper holes across 20+ levels! Not every dung fits every hole, so careful planning is key!
HOW TO PLAY:
- Arrow Keys or Dpad on the controller to navigate the dung beetle
- Z, C or Button1 to undo your previous move
- X,V or Button 2 to reset the level
- Enter Key or Start to access options and the level select
- Dung sizes and go from Dark Green -> Green -> Yellow -> Orange -> Purple -> Red
- Carefully plan your moves and observe movement patterns of everything that moves and placements of everything that doesn't move!
- Your progress is saved when you complete a level, so feel free to take a break!
CREDITS:
- sodoj - game design, level design, programming, sfx, additional art

You're trapped in the house! Explore, solve puzzles, and use the items you find to win your freedom.
Note: Some puzzles require sound to complete.


How To Play
- Use arrow keys to move the pointer.
- If you hover over something clickable, the cursor will expand.
- Interact with items with the Z key.
- Open your inventory by clicking the "I" icon in the corner of the screen. Arrows to move your cursor, Z to select, or X to cancel.
- Drop what you're holding (it goes back into your inventory) with X.
- Interact with an object while holding an item from your inventory to use that item. Clickable objects are indicated by a yellow exclamation point beside your cursor.

BB Jump!
A quick Arcade Game where you try to beat your high score by jumping on platforms. Try to get that Blue Bandit as high as you can to up your score!
Controls:
X = Dash
C = Jump Boost
Remember: If you go off screen you will appear on the other side.
Key Things to Note:
- Clouds are not platforms to jump on.
- Platforms only last 3 Jumps
- If you do a "Jump Boost" you have to wait another 30 seconds to use it again.
- Dashes you can do once every jump.
Any feedback on improvements or features is welcome!






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