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Cart #higekonize-1 | 2025-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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It’s 2125.

The world is controlled by tech-feudalists and ravaged by climate change.
You’re a bunny with a single goal: forget your sorrows and play a round of basketball.

But the town is swarming with robots (that are immun to basketballs), bizarre slimes and angry birds. You’ll need to defend yourself or evade them to score points.

There are 9 stages. Score 3 points to unlock the gate to the next level. The time limit is three minutes. The farther from the hoop you score, the more points you earn (just like real-life basketball).

Controls

• Use the arrow keys
• Press O to jump
• Hold X to throw (the longer you hold, the stronger the throw)

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help me find game fnaf but use devkit mouse pls

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Cart #klunko_robostock_0-8 | 2025-11-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a puzzle game I've been working on for a bit. My high score is 9862.

Instructions

Quickly sort your warehouse and send out orders before time runs out! Try not to get overwhelmed by incoming deliveries!

Take deliveries from the left and send out orders on the right. The space in-between can be used to sort out boxes. More points are awarded for quicker, consecutive deliveries.

⬅️/➡️ - Move
⬇️ - Take box
⬆️ - Place box
🅾️ - Take group of boxes
❎ - Place group of boxes

Changes

0.2

  • Improved visuals

0.3

  • Title screen
  • Improved visuals
  • A lot of refactoring

0.4

  • Game options such as shelf space, order time, shuffled deliveries, etc. (highscore is only saved on default settings)

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Cart #pico_city_builder-0 | 2025-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Control: mouse or buttons.

Dynamic citizens – leave homes at dawn → work → shops → back home; travel time based on road path-finding you place.
Economy loop – factories make goods (and may lose 1 worker / hr), shops sell goods / earn money.
Power plants – radius overlay; factories inside produce more, shops earn +50 %.
Farms – fields must be inside the farm radius; with enough farmers they can spawn new residents.
Rivers & bridges – rivers are procedurally generated; build bridges to connect districts.

Source on GitHub https://github.com/juliusspeak/city_builder

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Cart #matchcatch-2 | 2025-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Build poker hands with sea creatures on a 5x5 grid

Cozy, chill, and easy to sink into

controls:

  • arrows : move cursor
  • z / ❎ : toggle axis (row/column)
  • x / 🅾️ : play / confirm
  • pause : exit to title (pause menu)

tip: ? = combo exists somewhere on the board, ✓ = will complete if you confirm here

Axis matters: choose row or column before you confirm

[16x16]

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Cart #roti-1 | 2025-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I created a mini game for my lost page ,
I put it here to share before to set on the site soon.
Please don't see this as advertisement,
it's more like a hobbie crossing over to main occupation 😅

Cheers and enjoy the mini game 🍖

Now with fireworks for best scores 🎇

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Cart #locustron-1 | 2025-10-26 | Embed ▽ | License: CC4-BY-NC-SA
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A port of locus.p8 to Picotron using userdata for the spatial hash.

Includes benchmark to measure performance in different scenarios (grid size, object size, memory allocation, query optimization).

A test, similar to test_locus.p8, is also included and updated to Picotron resolution and specs.

Needs testing in real cartridges (I will do this soon in one of my projects and post the results here) but the benchmarks look promising.

Source on github

Updates

v0.2.0: fixed yotta packaging, refactoring using 2d userdata for cell data, added unit_tests, benchmarks, export script

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To @coderguy1277

This Cartridge Reminds me of Antimatter Dimensions, where you have to Press 🅾️ to Get 1 Click.

The ❎ means you have to use an Upgrade with a Required Amount of Clicks, Different than Antimatter Dimensions' Eternity Upgrades.

This game looks Amazing!

from Alex K.

(168 chars)

<iframe src="https://www.lexaloffle.com/bbs/widget.php?pid=superpicoclickerv1_1" allowfullscreen width="621" height="513" style="border:none; overflow:hidden"></iframe>
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Cart #focus_timer-0 | 2025-10-25 | Embed ▽ | License: CC4-BY-NC-SA

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This is a game I'm trying out for the Gamers Club event coming next week on (you guessed it) Halloween. It's been a crunch to get it here but it's in the first releaseable state :)

It's a classic shmup I made using the tutorial from Lazy Devs (https://www.youtube.com/@LazyDevs). Thanks guys!

I intend to expand on the game and cleanup the code now that I'm more familiar with lua. It's a big mess, but it's made with love. It might be a bit difficult for kids as no healing items have been implemented yet.

Cart #leoshooter-3 | 2025-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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In Linux Mint, I ran the "folder" command, and after picotron minimized, the mouse kept being sent back to a particular location near the top right of the screen. I think I saw some similar posts concerning maybe MacOS but did not see this precise issue on Linux Mint described, so I made a new post. Thanks!

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Cart #hiretetira-1 | 2025-12-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Embiggen

Inspiration
My wife has ADHD so she loves playing Tetris. I love indie and retro games. I wanted to make something as simple as Tetris but could also be complex if you get good. This is my first project. This was made with AI for coding so i wanted to try to make simple gameplay that the AI wont have too much trouble figuring out.

Version- v1.0 (Initial Release)

How to Play

1. Controls

  • Hold X- Expands circle
  • Goal- Expand the circle until it hits perfectly on the outside rings

2. Scoring

  • Perfect- 100
  • Under Perfect (a slightly larger area)- 50
  • Under 50 (a slightly larger area than 50)- 25
  • Area inside the ring below the 25 point zone/Area right above the perfect ring points- -1 Life

3. Bonus

  • The faster you hit the expand button the more points you will receive
  • Perfects in a row, up to 5, gives your points that turn a multiplication- 2 in a row would be 200 points instead of 100.

4. Rings

  • White- Normal/Hit these as close as possible to perfect
  • Red- Don't hit the keys or you lose a -1 Life
  • Blue- Hit perfectly to receive a +1 Life if your lives are less than 3/If you have 3 Lives this gives you 10K instead
  • Gold- Hit perfect to win the game

5. Options

  • Points descriptions
  • Toggles for music/sound

6. Potential Future Ideas

  • More fun bonus rings
  • Powerups
  • Modes
  • More gameplay options in settings

Updates
1.11
-An instructions popup menu right before the first and only game
-Score records accurately now
-Now a more accurate amount of points will get added to your score rather than just "+25" "+50" "+100"

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Cart #bm_dans_dream_runner-0 | 2025-10-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Have you ever wondered what your dog dreams about? I'm pretty sure my dog, Lt. Dan, dreams of running through fields and gobbling all the snacks. In Lt. Dan's Dream Run, you get to help Lt. Dan (yes, that is his real name, and yes, he has magic legs) through his dream. Use the arrow keys to move around and eat the treats before they leave the screen. Level up every ten devoured snacks!

back story

This is one of the first ideas I had for a simple Pico-8 game. My first iteration was incredibly clunky, but family and friends still had fun with it. I wrote most of this version in a weekend after learning a lot more about Pico-8. It's hopefully proof that a game doesn't have to be super-fancy to still make people smile. I hope it gives you a few minutes of joy.

[ Continue Reading.. ]

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Cart #chess_attack-3 | 2025-10-28 | Code ▽ | Embed ▽ | No License
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Cart #kiyofmhi-6 | 2025-11-10 | Code ▽ | Embed ▽ | No License
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Feather Wrench Tower Defense 1.2

A tower defense where you can put towers anywhere, and even fuse them to create stronger ones called builds !
Inspired by plants vs zombies

Full playthrough here : https://www.youtube.com/watch?v=_s65lGC5QEk&t=0s

(This is my first pico 8 game !)

Controls

This game is played with the mouse and arrow keys
Click and drag to create a tower
Click again on a tower to move it
Drag a tower onto another one and create a build if you have it unlocked

Gameplay

You need to protect the heart from the evil plants (don't worry killing those plants won't cause global warming)

[ Continue Reading.. ]

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First Pico-8 game, just noodling around, this is surprisingly fun though.

things to add
-Boost mechanic
-Music
-Sides to goals
-Player Collision (maybe)
(4 players?)

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Cart #zaag2-2 | 2025-10-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A nanoscale blast-em-up with tight maneuvers and death gifs, for one or two pilots.

How to play

As an old-school-style arcade game, Zaag of course is asking you to dodge and blast enemies with difficulty just on this side of reasonable.

But your blaster needs to charge up at the start of every level, leaving you to rely on just your teleporter and your guts. Be sure to review your death gif when things go wrong (enabled in pause menu).

"Reblastered"

This is not a sequel, but an improved version of the old Zaag. If you played that game, this adds:

  • better controls (joystick friendly)

[ Continue Reading.. ]

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Cart #kopafunoki-0 | 2025-10-24 | Code ▽ | Embed ▽ | No License

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Cart #reversi-0 | 2025-10-24 | Embed ▽ | License: CC4-BY-NC-SA
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Reversi for Picotron

So I noticed that there was no version of Reversi/Othello for Picotron, which surprised me a lot!
Anyway, here is a version of it.

Features

  • Play against another player (hotseat style)
  • Play against a really dumb AI that takes a random available move
  • Play against a slightly less idiotic AI that takes the move that will give it the most points
  • Play against a slightly less idiotic AI that takes the move that will give it the most points while prioritizing the border fields (default)

(If you're wondering why the AI does not move immediately, you have to click for it to make it perform a move.)

Changelog

V 1.0

Initial release

[ Continue Reading.. ]

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Cart #tiny_mushy_froggies-2 | 2025-10-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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First made during Ludum Dare, then not touched for a long time, and finally finished during a school trip to Amsterdam in the lobby of the hostel.

Frogger clone with extra mush.
Don't be frustrated, enjoy the splat.
Jumping as a frog is hard.

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