A collection of all my PNP mods!
original pnp: https://www.lexaloffle.com/bbs/?tid=42715
carts:
[hidden]








DISCRIPTION
Simple Timing based racing game.
Stop the white bar on correct color to gain speed.
Different colors have different effects:
-BLUE: nothing
-YELLOW: small boost
-GREEN: big boost
-RED: slow down
Beat opponent to win.
CONTROLS:
Press X to select difficulty and to stop white bar.
Have fun!!
P.S: First game published so feedback would be appreciated :D

I think rotation would be a nice addition, even if it is only in 4 directions. Possible syntax:
-- draw sprite 1 at (60, 60), rotated 90 degrees clockwise spr(1, 60, 60, 1) -- draw sprite 1 at (60, 60), rotated 180 degrees (effectively equivalent to flipping is both directions) spr(1, 60, 60, 2) -- draw a 2x2 sprite starting from sprite 1 at (60, 60), rotated 90 degrees counterclockwise spr(1, 60, 60, 2, 2, 3) |
Syntax with rotation mode as the last argument could work similar to 'print' in the way that print reads the second argument as the color if not enough arguments are given

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