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Cart #mcg_qdlst-0 | 2022-10-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Recently, I've been futzing around with the wave function collapse algorithm. The original WFC is a titch heavy for PICO-8, so I've been experimenting with shortcuts and hacks to make something small and light enough to be practical in a PICO-8 game.

It's still quite early in development: it's optimized for readability, not compactness, there's probably more performance I can get out of it, and I'm pretty sure I have an off-by-one error lurking somewhere. All that said, it's giving interesting, useful results so far!

P#119580 2022-10-26 03:39

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Cart #mcg_ssg-0 | 2022-09-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Hello, everyone! This is my first PICO-8 game, started on an airplane with no wifi and finished as a fun little shmup toy while I was out of steam working on my main project.

Spiffy Spaceguy is an endless 80's-style side-scrolling shooter. Powerups will either switch your weapon type, power-up your current weapon (if you choose the same powerup style as the weapon you currently have,) or heal you. Different weapons have different strengths and weaknesses; play with all four to find your favorite!

While this is technically a work in progress, it's pretty complete. Have fun!

(PICO-8 is a delight to work with. I could see never going back to making larger games...)

P#117622 2022-09-18 20:17

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