Requires mouse & keyboard
This started off as: "I wonder if I can get the ZX Spectrum font into pico-8?"
I then realised that 16 chars per line isn't particularly practical, and wrote a font editor.
Features:
- edit, save, export fonts for use in pico-8
- change width & height of font characters
- adjust width per character
- cut, copy, paste, undo, nudge
- 8 internal save slots
- exports a .txt file to desktop that will run in pico-8 to use the font in other projects
- uses ZX Spectrum font as initial template
Limitations:
- save/export won't work in browser
- only edits the main 96 characters (i.e. Spectrum font)
Left/Right: change shader
Up/Down: change number of nodes
z: shuffle nodes
A cart for messing around with raster patterns. I love drawing shapes without actually drawing shapes, if you see what I mean.
The "shaders" are just simple formulas to select the pixel colour based on distance to the nearest two nodes.
Interlaced scan speed adapts when the number of nodes changes.
2022-03-09 - slight speed improvements, tweaked the adaptive bit.
First uploaded cart... only took me two years to get around to it.
This started out as a single chain. I read something on here (sorry, can't remember who by!) about cloth simulation and pulling both ends, and this is what I came up with. Not really cloth simulation, but I am still amazed that simple rules can create something so fluid-looking. The "wiggle" was mainly added to stop new links getting stuck, but it makes the whole thing look as though it is underwater.
I'm not planning a jellyfish-based game. Yet.