I'm really loving this game and I've got some requests! My requests were prompted by Zep himself. He stated in his blog that the alpha build was released with the intention of allowing the game's development to be directed by the players. Right now there are a lot of things people are requesting that will be covered by the addition of character customization, enemy customization, and power-up customization. The first two features Zep has already said are in the works and I wouldn't doubt that power-up customization would be far behind those. I'm looking more towards features that would make the game's editor more robust. I think the best way to do this is to aim at emulating existing game's gameplay mechanics. If you can re-create popular games then you can use the engine's toolbox to create any kind of game you want. That's what voxatron should be: the ultimate mash-up/retro gaming/cooperative building/voxel game engine. I think a goal for Voxatron (and I also believe this is true for Minecraft) should be to emulate as many existing gameplay features as possible. If some people don't want these extra options they don't have to use them, but I would love to have them.