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mov ax, 13h
int 10h
mov ax, 0a000h
mov es, ax
xor di, di

Cart [#38514#] | Code | 2017-03-21 | License: CC4-BY-NC-SA | Embed
26

V2 has several improvements based on great community feedback:

  • the "Invert Y axis" setting is saved in cart data
  • the player may not flee the battle area to wait until the shield and lasers are repaired
  • Enemies are more aggressive, some will follow the player
  • Introduce faster TIE/IN interceptor to ramp up the difficulty
  • Minor improvements and bugfixes to game over screen and game state management

Cart [#38375#] | Code | 2017-03-18 | License: CC4-BY-NC-SA | Embed
26

A fun little Star Wars-themed 3D shoot 'em up which I've been working on.

Blast your way through a TIE and proximity mines infested blockade using lasers and proton torpedoes.

The Y-axis control can be inverted via the in-game menu (press enter).

There's definitely room for improvement in the sound department... any help is welcome! :)

P#38376 2017-03-18 17:33 ( Edited 2017-05-09 16:16)

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