Corrected a comment in the code...
This is a little project I made in an afternoon.
It's a music player.
It plays music.
It is a bit special in that metadata like the name of songs, and their starting pattern can be coded into the gfx sector of the cart (in other words: you can program metadata in with colors!), but other than that, it's just a music player.
But checkout the gfx sector of this cart, it'll blow your mind!


This new version comes with a reduction to two rooms, but makes a certain mechanic really important.
No, there isn't just 1 room, but two. -w- Progress.
There was a huge code cleanup and minification, so we have that going for this version. And the auto generated is back and improved!
Me and my brother are coming up with a successor of "I Fell", featuring better mechanics, better movement, and hopefully better art and music. I had fun making "I Fell", so I thought, "why not?" This is the result.
Forgot the instructions: Move around with the arrow keys.
Anyways, the cart is finished, at least I have declared it so. It is not perfect, but it was a nice stretch into what PICO-8 could do.
I enjoyed making this, and I hope you do, too.
My first cartridge. I was trying to learn the basics of PICO-8 (I literally got it yesterday), and this is want I ended up with. It is nowhere near finished (ignore that 1 in the version). The heaviest inspirations seem to be FNAF and Yume Nikki.


