Inspired by the theme "Start from Nothing" from the Ludum Dare 45 game jam, I wrote this little pico-8 animation where code is written into an empty pico-8 editor by an unseen hand.
My entry for Ludum Dare 45. The theme was "Start with Nothing" and with only a little time remaining I came up with this simple but fun little game. Using both face buttons and the arrow keys (Keyboard recommended), the player must hold the correct sequence of keys to light up the whole screen.
Day 4 of PicOctober! Started a empty cart in order to take part in the Ludum Dare 45 compo! The theme is start with nothing, and the rules require me to do just that! Wrote a co-routine to display centered text.
Day 3 of PicOctober. Added some vines, took a suggestion to use the sprite-sheet for characters instead of strings from @dw817. Added some bound tests on the pumpkin.
The second day of PicOctober! Added scrolling messages with letters made out of sprites. Required creating tables with strings that form each row of each character. You can still roll one pumpkin around.
Doing my own version of #PicOctober inspired by @Alexis_Lessard. I'm going to publish a pico-8 cart every day, building on the work from every previous day. Today I've just made it so you can roll a pumpkin around with the arrow keys.
Hello! I really enjoy working in pico-8, and I plan to use Raspberry Pi GPIO support to do some stuff with simple machines. I want to use an external process to handle stuff Pico-8 can't, like image recognition. My current plan is to rewrite a byte in the .p8 file and then reload that byte in the game periodically. Is there a better way to go about doing this? Thanks!
UPDATE: I had thought that Pico-8 might completely reserve access to the GPIO pins it's using, but this is not the case! After experimenting I've discovered that I can see changes made via another process within Pico-8. This way I can communicate with another process using the same pins.
You are the infamous cat burglar Slyboots, and you've been forced out of retirement because copycats are making a mockery of your legacy. Show them who the real Slyboots is! Use the arrows key or gamepad to move, collect the treasure and exit. But which one are you?
Created by Jonathan Decker "Lokno" during Wizard Jam 4, a game jam put on by the Idle Thumbs Community.
Itch.io event page: https://itch.io/jam/wizard-jam-4
See the forum for details.
L-System for generating fractal structures like the Dragon Curve. Uses map, gfx_props, song
and sfx memory. No reason it couldn't be extended into user data. It generates the 11th iteration of a dragon curve, but has commented out code to generate a moore curve. Since it overflows into song data, you can hear music generated by the curve. Takes a few seconds to generate before it starts drawing.
Hello! I made this short mini-game as an entry for Crab Zine, an art zine about crabs!
Check it out here: https://gum.co/QYpiZ/crablife
The mysterious crab billionaire, Pedals T. Crab, has offered to share some of his wealth with your crab gang. Press Z to jump. Catch the coins as they float past! Catch as many as you can!
Yellow Coins = 10 point, Red Coins = -50 point, Green Coins = 50 points
Small game made for the Idle Thumbs Community Winter Wizard Jam. Created by Jonathan Decker and Ben Stryker. You play as a shitty wizard who just wants to drink his coffee in peace, but children keep mistaking him for Santa! Use the arrow keys to move and press 'Z' to temporarily turn small children into snowmen. Visit the game jam submission page