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Cart #jajawutiyi-6 | 2024-01-19 | Code ▽ | Embed ▽ | No License
6

This is a game I started at the beginning of the 2023. I wanted to create something simple while learning PICO-8. As you can tell the game is not finished but I am working on completing it during the next few days. I code while at sea and that can be difficult to make progress while working.

There are still things missing. My biggest hurdle is to make the game feel balanced. Right now it is too easy.

[ THINGS I HAVE LEARNED ]

  • Using bigger than 8x8 sprites
  • Collision boxes
  • Starting to wrap my head around using functions within tables (OOP?)

[ HOW TO PLAY ]

  • UP to JUMP
  • DOWN to SLIDE
  • X to BOOST your JUMPS

[ UPDATES ]

Version 1.1
I loved @taxicomics idea of adding an X button to the HUD and since PICO is so easy to mockup things quickly I added the idea. Thanks!

Version 1.2
Small update

  • Added meteors flying in the atmosphere
  • Added sounds and particles to the pickups

Version 1.3

  • Added a dialog system
  • Added a tutorial page

Version 1.4

  • Music by the talented @Gruber - Space Lizards

Version 1.5

  • Just a small update to a few things
P#139799 2024-01-08 10:48 ( Edited 2024-01-19 11:57)

1

Such a cool art style! Really nice. Maybe a little X-Button in the HUD would help to explain the oxyjump in game? And I would really love to see the rocket I am racing after :)

P#139802 2024-01-08 11:20

@taxicomics
That was a cool idea. Thanks! I have added it to the game.
About racing to the rocket... Haha... I am trying to come up with a rocket design that uses as little tiles as possible as i don't have much spritesheet space left but i also haven't really optimized the spritesheet yet so I might be able to squeeze out enough space.

P#139809 2024-01-08 12:24

@thesailor - Looks good and plays well but is a bit too easy. It's even easier if you rush off the right hand side of the screen :)

But I love the art style and your attention to detail is spot on - so many lovely little touches.

P#139897 2024-01-09 16:02
1

@phil - Man! Awesome spotting on that bug. Thank you. I have fixed that bug. You can't oxy jump off the screen anymore.

I am busy restructuring the code on how the enemies are spawned. I am hoping that I get it so that I can increase the difficulty.

P#139939 2024-01-10 09:31
1

I created some "cover" artwork for no reason.

P#140335 2024-01-19 09:28

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